[REL] M1 Garand


PR0PEN
02-28-2006, 07:13 AM
Ok, this with in-game screenshoots ¬¬


http://img523.imageshack.us/img523/1596/m1garand2an.jpg






*No mip maps
*Normal mapped
*Reflection map (Alpha channel in metal)
*w_model

DOWNLOAD HERE (http://files.filefront.com/prpn_garandzip/;4819483;;/fileinfo.html)







.

Sproily
02-28-2006, 07:44 AM
Looks very nice, good job.

s1mple
02-28-2006, 07:51 AM
Nice job, got my download.

Thanks.

Macbeth76
02-28-2006, 08:19 AM
Man that is a superb job, nice work, downloading that thing now.

FBOTheLiuetenant
02-28-2006, 08:24 AM
Dayamn, nice work. Not to sound like Im busting your balls in particular, but why arent more people making custom models, not just better hi-res skins?

Forral
02-28-2006, 10:59 AM
It's nice to include full credits in the post if it's not all your skin :mod:.

Lookin' good :cool:

PR0PEN
02-28-2006, 11:05 AM
I hate you xD



--------------Credits----------------

*HI-RES M1 GARAND:

----Model: Valve
----Base skin: Valve
----Base Wood: [SLHR]Gen
----Reskin & Recolor: PR0PENS0 AL SUICIDI0
----Normal map: PR0PENS0 AL SUICIDI0
----Alpha Channel: PR0PENS0 AL SUICIDI0
----Vmt: PR0PENS0 AL SUICIDI0

-------------------------------------

|ESF| 82ndfrag
02-28-2006, 12:24 PM
Yummy.....

Definately using ;)

5hifty
02-28-2006, 08:29 PM
what did u change? [SLHR]Gen skinn looks exactly likes urs except ur looks a little duller.

Macbeth76
02-28-2006, 08:57 PM
It shows up Pinky and Purply when I was in the DoD:S servers, any solutions?

|ESF| 82ndfrag
02-28-2006, 11:15 PM
Like pink & black checkers???

If so, check to see that you dont have any
extra/left out any of the included files.... ;)

DayofDfeat123
03-01-2006, 11:47 AM
NICE! My M1 Carbine will release soon and when its released I might update it every so often.Nice skin:D

LtSmith
03-01-2006, 04:39 PM
Originally posted by DayofDfeat123
NICE! My M1 Carbine will release soon and when its released I might update it every so often.Nice skin:D

Little bit of a highjack there.

But as stated before, great skin, little dark for my taste, but I can touch that up a bit, and the normal map is 2048x2048, which is a little overkill in my opinion. But other than those things, great compile, great job with the reflection maps, and overall, a high-quality job.

DayofDfeat123
03-02-2006, 06:04 PM
NICE!!!

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This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.