[REL] M43 field jacket for first person view
Private-88
05-24-2003, 08:34 PM
Ok guys here it is, i re-skinned the default sleeves that are used by the american rifleman, i dont think the other sleeves on some of the classes are the same, so these will work for at least the rifleman.
I only have the .bmp file which you will have to import to the v_garand and any others that will accept it.
Here is a screenshot for those of you who would like, now i must warn you guys, you have seen my previous work, so no flaming..............i WILL get better with time, and also the sleeves for the REAL jacket are straight not curved in like the ones in the pic, but i cant model, so here it is.
Private-88
05-24-2003, 08:35 PM
In game will be here in like 3 and half minutes.......hold please.
Nice work, they look great ingame
Private-88
05-24-2003, 08:43 PM
http://www.dodstudios.net/uploads/uploads/dod_avalanche0002.jpg
Private-88
05-24-2003, 08:44 PM
The thing is, that there should be 2 visible bottons, ill work on it.
bmanc
05-24-2003, 08:46 PM
its really good... i am gonna use them i think if the ones that i am trying to make dont work out :D
Private-88
05-24-2003, 08:48 PM
Ok guys i think i may have fixed it a little bit, Please try these ones, a possible screenshot from anyone who does would be GREATLY appreciated.
Ill give it a try, looks good.
You should take off the blood tho, and probably let me add some for my personal use :D
I need to ask a really dumb question here. How do you implement those into your game?
RealyPssd
05-24-2003, 09:34 PM
Looks really good :D
Die Schlampfe
05-24-2003, 09:39 PM
Sheik, get this program: http://www.swissquake.ch/chumbalum-soft/files/hlmv125.zip
use it to open the v_whatever.mdl you want to change. Click the texture tab, then using the dropdown box, select the us_sleeve (I think) and choose import and select his bmp. Then click save model and name it as v_whatever.mdl (whatever being the name of the gun such as garand, m1carbine, or tommy)
and of course put the v model into the Sierra/Half-Life/DoD/Models folder.
Foley
05-24-2003, 10:27 PM
KICKIN RAD
bmanc
05-24-2003, 10:33 PM
its good, but you need a straight sleeve model i think... h/o
bmanc
05-24-2003, 10:37 PM
http://www.dodstudios.net/uploads/uploads/sleeveage.jpg
2ltben
05-24-2003, 10:41 PM
They must've used really big buttons for scrawny little buggers during the war.
Foley
05-24-2003, 10:46 PM
Use the first texture he posted, it's better
gabagoo
05-24-2003, 10:56 PM
you know im a big fan of your work private;)
*points to sig*:D
Originally posted by Die Schlampfe
Sheik, get this program: http://www.swissquake.ch/chumbalum-soft/files/hlmv125.zip
use it to open the v_whatever.mdl you want to change. Click the texture tab, then using the dropdown box, select the us_sleeve (I think) and choose import and select his bmp. Then click save model and name it as v_whatever.mdl (whatever being the name of the gun such as garand, m1carbine, or tommy)
and of course put the v model into the Sierra/Half-Life/DoD/Models folder.
Good deal thanks
E.B. Sledge
05-25-2003, 12:06 AM
Private 88,
i was wrong, that looks a lot like a US paratrooper jacket sleeve. i thought you were talking about the standard infantry one. nice work though.
Private-88
05-25-2003, 12:40 AM
Hey thanks guys, well actually the real thing is straight sleeve, and no that botton shouldnt look that big, i scanned half of the sleeve of my jacket, and it looks really detailed, thats why i wanted to give it to one of you guys so you could do a way better job, and also that is a paratrooper jacket, i wear it for reenacting, and my unit did parashute in real life.
Ill try to fix it up best i can.
bmanc
05-25-2003, 06:21 AM
it MIGHT just be me because i have reorigined modeles??? :confused:
Private-88
05-25-2003, 10:47 AM
No i dont think its you man, they truthfully suck.......
I re did them a little bit and im going to go play with them now, so ill have a screenshot with updated one soon.
Marksman
05-27-2003, 06:37 PM
Looks great, now if only u could do a British sleeve :D
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