The old good stylish great SMOKE PUFFS!
02-01-2006, 12:25 PM
Everyone knows Saving Private Ryan and BoB and all that WWII stuff. Have you noticed, that in those, when the bullet hits it's target, there is not tons of blood flying through the air, only that great looking dust, or smoke or whatever you call it.
Personally I hate that blood in DoD:S, so is there any ways to turn, or replace it to dust? Have anyone made any smoke puffs to DoD:S? I know that they did it on old DoD, so maybe there are some for the new one also.
So, I'm asking if anyone knows somekind of smokepuff "replaces" to DoD:S, or is capable to make one, please answer.
02-03-2006, 01:38 PM
Not sure about that, might be a sprite or somethin.....
Sounds like a good idea though....
Btw - Saving Private Ryan is meh favorite movie :D
02-06-2006, 05:09 PM
lol its not dust and ya its posible to make very posible. If there is one ill get it to.
02-06-2006, 05:28 PM
You could try turning off adult content for starters
02-06-2006, 08:39 PM
there definately has to be a way in dods to do that. I know I'd like to see some of that maybe - don't see why you wouldn't be able to do it - just don't know how.
BoB is teh pwnz0rz :D
02-06-2006, 08:54 PM
Dust and blood would be cool.
Wile E Coyote
02-07-2006, 12:36 AM
Yes - you can replace the blood with a white puff of smoke.
Yes - anyone who know how to navigate and extract files from the HL2 GCF (hint hint) file can easily find the files that need replacing
Yes - it is regular VTF files
02-07-2006, 01:56 PM
I checked the sprites/decals and crap yesterday in GFCScape, couldnt find it....
I'll go look again lol :rolleyes:
02-07-2006, 08:17 PM
Couldn't find it. It might be using the smoke grenade vtf or the bazooka puff vtf and making it red. Who knows.
02-07-2006, 10:47 PM
Yeah, but what would you name the file if you wanted to make it for the blood spray :confused:
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.