[rel] Dod_Tiger_Source - Final release ever
TOP GUN Mav
01-30-2006, 01:28 AM
Well it's been long time since my last release (Beta 4).
But the Last and FINAL version of Dod_Tiger_Source is Finally READY.
Extensive Bug testing and play testing has been done, I thank you all for the support and feedback on the map and hope you all enjoy playing this for many more years to come.
Here is the D/load link:
http://web.aanet.com.au/tgm/Pics/Dod_Tiger_source.zip (13mb)
Pictures here (these are older ones from beta 4)
http://web.aanet.com.au/tgm/Pics/
NOTE: this link will not be available after the 06FEB2006, as I'm changing ADSL providers, a new link will appear for those how haven't d/loaded after this date.
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[DoMC].Cosmo
01-30-2006, 01:46 AM
Hi there,
that link seems not to work.
greets cosmo
TOP GUN Mav
01-30-2006, 01:49 AM
Interesting, I've tried it in both Internet explorer and Mozilla firefox. Both work from here, also tried it on another machine.
Is anyone else having this problem?
Wait a few minutes and try it again, maybe badwidth to my service provider was an issue.... who knows?
CoolHand
01-30-2006, 01:59 AM
downloading fine here.
dimeric
01-30-2006, 02:26 AM
Your links does'nt work either firefox or ie
Wile E Coyote
01-30-2006, 03:38 AM
Originally posted by dimeric
Your links does'nt work either firefox or ie don't know what's up with your connection, I'm using Firefox and it just downloaded fine. Try again maybe it wsa down for a few seconds
TOP GUN Mav
01-30-2006, 03:49 AM
Anyone who is able to download is welcome to share an alternate link for those with problems, I can not understand why it is happening...
Again the links are:
Download:
http://web.aanet.com.au/tgm/Pics/Dod_Tiger_source.zip
Pics: http://web.aanet.com.au/tgm/Pics/
Good luck :)
RosietheRiveter
01-30-2006, 06:07 AM
Link worked fine and map is running at SunLits
Nice to see you had some time off from the youngins' ;)
s1mple
01-30-2006, 08:57 AM
Theres a bug in allies spawn.
Maybe nothing to do with the map, not sure.
If you spawn next to the log pile you get stuck to them. Spawn point maybe needs moving a little.
Nice map though, its running on our server :)
ultranew_b
01-30-2006, 09:02 AM
In the last patch, Valve claimed to have fixed the problems with player models getting stuck on map objects. I have noticed ppl still getting stuck on sandbags and the logpiles in my map as well, so the problem is not fixed yet it seems.
theozzmancometh
01-30-2006, 10:39 AM
Originally posted by ultranew_b
In the last patch, Valve claimed to have fixed the problems with player models getting stuck on map objects. I have noticed ppl still getting stuck on sandbags and the logpiles in my map as well, so the problem is not fixed yet it seems.
TBH I hadn't noticed ANY problem with sticking until AFTER that update....... now it seems that I get stuck to a lot of things ever since :?
Thanks for the final release TGM, I am providing a mirror for you as well.
http://www.landofozz.net/dods/custommaps/dod_tiger_source.rar
Just extract to your 'Day of Defeat Source' folder.
--Ozz
[DoMC].Cosmo
01-30-2006, 11:03 AM
Thank so much for that mirror, ozz.
I eventually managed to download the map :)
theozzmancometh
01-30-2006, 05:08 PM
Originally posted by [DoMC].Cosmo
Thank so much for that mirror, ozz.
I eventually managed to download the map :)
Did you have issues from my link?? I hope not!!
Anyways, you're quite welcome but thx go to TGM for the map!!
--Ozz
StreamlineData
01-30-2006, 05:58 PM
Originally posted by ultranew_b
In the last patch, Valve claimed to have fixed the problems with player models getting stuck on map objects. I have noticed ppl still getting stuck on sandbags and the logpiles in my map as well, so the problem is not fixed yet it seems. I've gotten stuck on Kalt 3 min after it came out. So the problem got worse, it's not your map, don't worry.
[DoMC].Cosmo
01-30-2006, 11:47 PM
Originally posted by theozzmancometh
Did you have issues from my link?? I hope not!!
no, no...it worked nice.
i did have some trouble with mav's link.
great job on the map, mav (especially the new spawn exits are fantastic)
NotAgOat
01-31-2006, 04:43 PM
Sweet man, I like this map. Thanks and gj!
Jimmy Crack Corn
02-01-2006, 08:19 AM
Originally posted by s1mple
Theres a bug in allies spawn.
Maybe nothing to do with the map, not sure.
If you spawn next to the log pile you get stuck to them. Spawn point maybe needs moving a little.
The new allies spawn exit is great. Unfortunately the spawn bug will keep me from runnung this map til it's fixed. People would leave the server on the allies side because of it.
JCC
Brawler2006
02-01-2006, 09:48 AM
and u can still go under this map in axis spawn by jumping on the tank then on to the window then u can just go under the map kinda wierd.
TOP GUN Mav
02-01-2006, 04:29 PM
Jeez,
Sorry All, I really wasn't aware of these 2 bugs until after the Final Release. I am re-compiling the map now with the allies spawn issue fixed, and also the Axis spawn area issue.
Again, sorry for the inconvenience, it will mean you'll all have to re-download the map again.
The map will still be called dod_tiger_source so those of you who have installed it onto servers will need to get a fresh copy.
Wait 12 hours after the time of this post and try downloading it again, it will contain the fixes.
I'll post the download link again, and might even make a new topic in the releases section so people don't get too confused and lost within this thread.
TOP GUN Mav
02-02-2006, 05:23 AM
Ok all, the map is being uploaded as we speak
THE MAP Dod_Tiger_source IS FIXED
Please download it again and overwrite any of your old files (as map filename is the same)
Get it here:
http://web.aanet.com.au/tgm/Pics/Dod_Tiger_source.zip
For those who were kind enough to host the file can you please amend the old file with the new one.
Have fun. Again I'm sorry for the hassles this has caused.
theozzmancometh
02-02-2006, 10:41 AM
No problem, TGM, thanks again for the quick fix!!!
My link is updated for those of you who need to get the new version.
--Ozz
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