El Capitan
01-17-2006, 07:59 AM
Hammer Editor
Fixed move_rope not having correct default value and empty choices list.
Fixed sporadic crash creating move_rope entities.
Fixed infinite error dialogs when entering invalid values into the arch creation dialog.
Fixed rendering views after map was loaded and Hammer is not the active application.
Fixed status bar showing incorrect length values if bounding box is invalid.
Block tool starts new brush only if mouse was dragged, not on single click.
Fixed navigation keys in vertex tool if no vertex is selected for nudging.
Fixed 2D option "Default to 15 degree rotations", if disabled rotation doesn't snap.
Fixed VGUI windows setting default arrow cursor if they lose focus.
Fixed Hammer loading maps as start parameter, also parameters like "-dxlevel 81" work again.
Added option for user-specified autosave directory to fix Hammer trying to save to read only media.
Fixed parent visgroup incorrectly reflecting child's visibility.
SDK Launcher
Fixed the progress bar coming up every time the SDK launcher is run.
Redirected all URLs to point to developer.valvesoftware.com
Compile Tools
Removed the report of XBox data size for non-XBox compile tools.
Fixed build_sample_shaders failing to find Steam.dll.
Fixed move_rope not having correct default value and empty choices list.
Fixed sporadic crash creating move_rope entities.
Fixed infinite error dialogs when entering invalid values into the arch creation dialog.
Fixed rendering views after map was loaded and Hammer is not the active application.
Fixed status bar showing incorrect length values if bounding box is invalid.
Block tool starts new brush only if mouse was dragged, not on single click.
Fixed navigation keys in vertex tool if no vertex is selected for nudging.
Fixed 2D option "Default to 15 degree rotations", if disabled rotation doesn't snap.
Fixed VGUI windows setting default arrow cursor if they lose focus.
Fixed Hammer loading maps as start parameter, also parameters like "-dxlevel 81" work again.
Added option for user-specified autosave directory to fix Hammer trying to save to read only media.
Fixed parent visgroup incorrectly reflecting child's visibility.
SDK Launcher
Fixed the progress bar coming up every time the SDK launcher is run.
Redirected all URLs to point to developer.valvesoftware.com
Compile Tools
Removed the report of XBox data size for non-XBox compile tools.
Fixed build_sample_shaders failing to find Steam.dll.