dod_horizon preview


skdr
05-24-2003, 02:31 AM
Just letting you know that I'm working on a map. It's a city with objective based play. More info later.

Textures: MikeZilla, Kleinluka, Xerent
Models: DoD Team

These two pics are DoDMaps.de exclusives :-)
http://skdr.dodfi.net/horizon/horizon.jpg
http://skdr.dodfi.net/horizon/horizon2.jpg

Few others:
http://skdr.dodfi.net/horizon/horizon3.jpg
http://skdr.dodfi.net/horizon/horizon4.jpg

Lighting might be a bit too pink but let's see the comments :)

It's in early stages and I wanted to hear some comments and critisism. Thanks in advance.

Btw. GermanKilla interviewed me. You can check the interview @ http://www.dodmaps.de

Inch
05-24-2003, 02:39 AM
omfg!!

can someone plz pass me napkin?? ;)

gj skdr!!

NC17
05-24-2003, 02:47 AM
Looks good dude but the pink sort of reminds me of gtavc meets ww2 :rolleyes:

But the pink also sets it apart as far as visuals go

Stoffer
05-24-2003, 02:56 AM
NICE WORk mate gj

-Stoffer

German Killa
05-24-2003, 04:05 AM
yeah check this out :D :D

Interview Thread (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=6114)

Quakah
05-24-2003, 04:46 AM
jup, fix the lightning :D

Ginger Lord
05-24-2003, 04:47 AM
You are not authorized to view this page

:mad:

German Killa
05-24-2003, 04:59 AM
now it is function

Ginger Lord
05-24-2003, 05:02 AM
I can see the review just none of the pic links work for me. The pic in the interview does however and it looks

Ok

:p

Hulk Bogan
05-24-2003, 05:07 AM
Perhaps it was too "exclusive" for you to view...


bwaaaahahahaha...exclusive screenshots...gotta love it man...

gotta love it...

Liebgott
05-24-2003, 07:31 AM
sexy looking, keep it up.

Plato
05-24-2003, 10:33 AM
i love the lighting, has a perfect dawn/dusk feel to it, nice and warm lighting. Looks great.

-Plato

redfalcon
05-24-2003, 10:45 AM
fyi i have a map named steelhorizon. i never realeased it or anything so i guess you can just go ahead and use horizon.

Kehldon
05-24-2003, 11:04 AM
Drooling here :)

Poopy Butt
05-24-2003, 12:05 PM
Yes, to me it does look a little too pink. But, it does give the map an Italian dusk/dawn feeling. Good job :)

Miasmatic
05-24-2003, 12:24 PM
I like the lighting. Very different. :)

Maybe make the interiors a little shadowy though?

skdr
05-24-2003, 12:38 PM
Thanks for the comments. I have tweaked the lighting a bit. I'll post screenshot asap.

Am-ne-si-ac: Yea. Just noticed that light entity has too much brightness. I'll tweak it a bit.

redfalcon: If it is a problem we can solve it with my map name change. PM me if you would like it to be changed. Thanks :)

ender
05-24-2003, 01:07 PM
A new map every month? People are gonna start to get fed up when you have a new preview map every month and never release anything. ;)

skdr
05-24-2003, 02:19 PM
not really. I have 2 projects in the works now. Haven is ready and will be playtested soon.

Faceman
05-24-2003, 02:22 PM
Can't tell about gameplay, but those screens look pretty damn good.

Leave the lighting, looks good.

RA7
05-24-2003, 03:15 PM
very nice..., will pimp...

Lonewolf_45100
05-24-2003, 03:39 PM
Originally posted by Liebgott
sexy looking, keep it up.

Indeed - I'm really looking forward to playing some custom maps again.

Thursday
05-24-2003, 04:06 PM
holy krafstoff batman

but still though, it looks very good, i hope that i can be that good soon enough

Trigger
05-25-2003, 01:36 AM
I like the lighting, gives it a nice late afternoon feeling to it, and I think the achitecture is great, I love all those arches. That tree in the middle of the road looks a little odd to me, seems if they were going to build a road they wouldn't block traffic by putting a planter in the middle, but maybe I'm missing the point. Also the street lamp looks a little odd to me, but otherwise very nice.

Cpl.1nsane
05-25-2003, 02:31 AM
hmmm the screenys dont load... ::confused: :( :( :confused:

skdr
05-25-2003, 05:38 AM
Originally posted by Cpl.1nsane
hmmm the screenys dont load... ::confused: :( :( :confused:

Well they load to others. Try again. They're a bit big relosolution pics.

05-25-2003, 05:47 AM
its a little wierd to place 2 trees in the middle of a road dont you think ? try move them somewhere else than the middle of the road

05-25-2003, 08:31 AM
need more pics, soon :D

05-25-2003, 09:27 AM
Originally posted by fRiJeC
its a little wierd to place 2 trees in the middle of a road dont you think ? try move them somewhere else than the middle of the road

I think those trees in the middle of the road are a nice touch... and its not weird at all (at least where I come from) to have trees along the road like that, as decoration.

ender
05-25-2003, 10:11 AM
A bit too much like kraftstoff for me to give you any praise.

It seems as though you get inspired by other maps. :D

cr44 - ralleigh
flash - haven
kraftstoff - horizon

skdr
05-25-2003, 12:51 PM
Excuse me.

How can u say that Ralleigh was like CR44. Haven looks like flash 'cos there are same road textures and grass usage.

And kraftstoff. Just happens to have same kind of architechture. It's pretty common architechture like in WW2. So I'm copying WW2 building right?

If map has bridge, church or same kind of house it makes the map a copy?

And if someone else than c0w makes a beach map it's automatically copy 'cos there is beach and trenches?

Just clearing things up.

ender
05-25-2003, 01:34 PM
Originally posted by skdr
Excuse me.

How can u say that Ralleigh was like CR44. Haven looks like flash 'cos there are same road textures and grass usage.

And kraftstoff. Just happens to have same kind of architechture. It's pretty common architechture like in WW2. So I'm copying WW2 building right?

If map has bridge, church or same kind of house it makes the map a copy?

And if someone else than c0w makes a beach map it's automatically copy 'cos there is beach and trenches?

Just clearing things up.

There's nothing wrong with getting inspired by maps, I just noticed it was pretty common for you. No offense intended.

I was going off the original ralleigh thread where I remember you saying you were inspired by cr44 to make the map. I was before too but during the building process it transformed into something totally different.

And kraftstoff just so happens to have the same architecture and textures as this? Come on, get real. :p Again there is nothing wrong with you being inspired, I just can't give much praise.

"If map has bridge, church or same kind of house it makes the map a copy?

And if someone else than c0w makes a beach map it's automatically copy 'cos there is beach and trenches?"

This wasn't the type of philoshopy I was going off of. :D

Let me leave on a positive note of saying you have done some excellent work with all of these maps and I believe they will all soon be inspiring me. :)

skdr
05-25-2003, 01:54 PM
Originally posted by ender
There's nothing wrong with getting inspired by maps, I just noticed it was pretty common for you. No offense intended.

I was going off the original ralleigh thread where I remember you saying you were inspired by cr44 to make the map. I was before too but during the building process it transformed into something totally different.

And kraftstoff just so happens to have the same architecture and textures as this? Come on, get real. :p Again there is nothing wrong with you being inspired, I just can't give much praise.

"If map has bridge, church or same kind of house it makes the map a copy?

And if someone else than c0w makes a beach map it's automatically copy 'cos there is beach and trenches?"

This wasn't the type of philoshopy I was going off of. :D

Let me leave on a positive note of saying you have done some excellent work with all of these maps and I believe they will all soon be inspiring me. :)

Right. That clears it up. Sorry if I was a bit agressive :)

Peace.

Astro
05-25-2003, 10:47 PM
Lower the inside lights a good bit and just drop the outside down a notch. The inside are/were (if you already did this) gleaming too much to the point that they are giving more light than they should be able to with the outside light at the level it is at.

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