Materials (textures) and dods

01-07-2006, 05:16 AM
Sorry if this has already been asked but I've looked in the stickies and can't find it.

I realise materials are the the new textures. But how does you export them into Hammer? To they come in WADs still? How do I get the dods textures into Hammer?

Also virtually all the posts in the tutorial section are out of date now...

01-07-2006, 05:47 AM
Out of date but still useful to HL1 mappers, a lot of them can be applied to HL2 also. As far as textures go you need to add "-beta sdk" to your steam shortcut to be using the beta sdk obviously :P which comes with dod:s config and textures, use keyword "dod" in texture browser and you will see the standard dod:s textures.

01-07-2006, 06:06 AM
hmm I do have '- beta sdk' in the command line. The only dod textures that come up are sky boxes...

prone ranger
01-07-2006, 06:20 AM
you might need to use GCFscape to extract the materials from the dods gcf.

01-07-2006, 06:24 AM
Originally posted by prone ranger
you might need to use GCFscape to extract the materials from the dods gcf. I extracted the materials folder to C:\Program Files\Steam\SteamApps\kid_a\sourcesdk_content\dods \materialsrc\
still got the same...

01-07-2006, 07:43 AM
sure you are inputting dod in the keyword box and not the filter one :E??

01-07-2006, 08:02 AM
They need to go in .../day of defeat source/dod/materials, not the sourcesdk_content folder. But if you've followed the tutorials on setting up the sdk for dod:s, they should show up properly anyway. Check you've got the dod:s steamappid set right in the sdk gameinfo.txt.

01-07-2006, 09:21 AM
travis was correct. I was putting it in the filter box :rolleyes:

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