[wip] Dod_scharfschuetze - 1.6
h3cky
12-24-2005, 07:16 PM
I´m working on a huge sniper-map for dod 1.3
http://bopage.de/assmonkey/gfx/maps/dod_scharfschuetze.jpg
Picture: -here- (http://mapscene.de/images/beta/betamap_249.jpg)
Download: -here- (http://bopage.de/assmonkey/files/dod_scharfschuetze.zip)
I think it´s nearly final. So please post your thoughts here. Does the map need some changes? Or is it good as it is now?
my mapping page (http://www.assmonkey.de.vu)
kimball
12-24-2005, 10:37 PM
looks good, i'll grab it soon as my win32 computer gets back.
What is dod 1.6? Im sure you mean 1.3?
Dark Nation
12-25-2005, 01:26 PM
I'd say the map needs more cover, I can imagine it being extremely annoying trying to run from a bush to a tree that's 100m away just to be shot.
=A82A=WhataMack
12-26-2005, 12:09 PM
Originally posted by h3cky
I´m working on a huge sniper-map for dod 1.6Sorry; anything advertised as a "huge sniper map" would never make its way to our server. Not trashing your map-making skills...just giving some feedback.
h3cky
12-26-2005, 01:25 PM
@skdr: Ah sorry. Of course 1.3 :D *edit*
@Dark Nation: It´s enough cover. Hard to imagine but believe me ;) We played it serveral times on our clanserver. Most times you need more then one shot to kill an enemy -> because the map is so huge. It´s the maximum of hammer editor. Just test it ;)
Our server where we play dod_scharfschuetze:
=[KHH]= Beschädelungstuebchen #1
85.14.216.246:27015
h3cky
01-05-2006, 06:26 AM
I got some problem with the flag order:
http://www.bopage.de/gfx/flags.jpg
Is it the only way to displace the flags or can i change the order in the entity settings?!
josh_u[RR]
01-05-2006, 01:52 PM
Originally posted by h3cky
I got some problem with the flag order:
http://www.bopage.de/gfx/flags.jpg
Is it the only way to displace the flags or can i change the order in the entity settings?!
in the entity settings, index number is flag order.
h3cky
01-05-2006, 03:41 PM
Ah ok. Now i got it.
index of point: 1,2,3,4,5...
thx
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