Centurion
12-17-2005, 07:01 AM
Goodday Gents,
First-time mapper here so I'm learning as I go. Thanks for your patience and guidance. I've searched through various map-making forums including VERC but can't find the answers to these problems:
I'm placing things like loaves of bread on a counter, a bike against a wall, a sign hanging from a bracket. They're fine in Hammer but don't are invisible once I compile and run the game in Source. Does it have something to do with merging the 3-d alignment axes of 2 different prop_statics? Or is there something I need to change within their properties?
Also I have one wall of a house that adjoins another, so two exterior walls touch each other. Not sure what happened recently but now when I run my map and look straight at that wall's interior side (wallpaper-textured), it shows as black but when I look off-axis it's textured. The other 3 walls of the same house are fine.
Any suggestions would be most welcome.
First-time mapper here so I'm learning as I go. Thanks for your patience and guidance. I've searched through various map-making forums including VERC but can't find the answers to these problems:
I'm placing things like loaves of bread on a counter, a bike against a wall, a sign hanging from a bracket. They're fine in Hammer but don't are invisible once I compile and run the game in Source. Does it have something to do with merging the 3-d alignment axes of 2 different prop_statics? Or is there something I need to change within their properties?
Also I have one wall of a house that adjoins another, so two exterior walls touch each other. Not sure what happened recently but now when I run my map and look straight at that wall's interior side (wallpaper-textured), it shows as black but when I look off-axis it's textured. The other 3 walls of the same house are fine.
Any suggestions would be most welcome.