[WIP]dod_hamaeu_src
Ok, hameau is going to be my first dod:s map ;)
Hameau Pic 01 (http://www.j69l.de/pics/preview/ham_pre_o/dod_ham_src_pre01.jpg)
Hameau Pic 02 (http://www.j69l.de/pics/preview/ham_pre_o/dod_ham_src_pre02.jpg)
Hameau Pic 03 (http://www.j69l.de/pics/preview/ham_pre_o/dod_ham_src_pre03.jpg)
Hameau Pic 04 (http://www.j69l.de/pics/preview/ham_pre_o/dod_ham_src_pre04.jpg)
Hameau Pic 05 (http://www.j69l.de/pics/preview/ham_pre_o/dod_ham_src_pre05.jpg)
what i am going to do:
1. there will be more details on the raods
2. the lightning will be redone
3. hameau is now a flag map :)
of course its al "wip"
so, what you think
travis
12-01-2005, 09:08 AM
awesome.
Always loved this map @ 1.x but it just dissapeared from the servers :( Looking forward to playing it again, you still going to have the same objectives?
ASsASsIn1986
12-01-2005, 09:10 AM
:donrluvs::donrluvs::donrluvs::donrluvs:ing sweet! I never played that map tho...... O_o I want it!
Originally posted by travis
same objectives?
no... i think i going to put flags in it...
i think that was the cause that it disappeared from the server :(
many people didnt know what to do on the old map
Multiple Wounds
12-01-2005, 09:14 AM
Dude this map is looking special, really is!
travis
12-01-2005, 09:26 AM
Originally posted by J69L
no... i think i going to put flags in it...
i think that was the cause that it disappeared from the server :(
many people didnt know what to do on the old map
awwwwwwwwww :( I personally loved the gameplay that the objectives produced, be a shame to loose it.
Looking good, be good too see how this end up..
RosietheRiveter
12-01-2005, 10:41 AM
Hameau :S would be awesome.
We loved Hameau in 1.3 and its objectives.
It was one tough map for the axis and a win very satisfying.
An objective based Source map would be a first and we would definitely run it :D
kimball
12-01-2005, 02:25 PM
seems to be a nice outpouring of remakes of dod 1.3 maps for source. Keep it up guys! Also good work on this one.
haircut
12-01-2005, 03:35 PM
Nice work J69L :kitty:
Bocasean
12-01-2005, 03:54 PM
We ran Hameau in our tournament and it was a hit. In fact, I just asked that it be remade for Source a few days ago, so obviously I'm very excited to hear that it's on the way.
But please don't make it a flag capping map! Please do not! Source is getting tired for that specific reason, and a unique map like yours would stand alone in a sea of CTF maps.
I know that you're limited to whatever the SDK gives you, but I hope you can figure something out besides flag caps.
Ca-Chicken-Soup
12-01-2005, 10:40 PM
Well personaly I don't think the SDK tools are limited at all, in fact theres almost too much cool stuff to put in! But I do agree with Bo, the flag maps are getting tired. Quick. Have an obj based map and it'd be a winner instantly.
Bocasean
12-01-2005, 10:45 PM
My main concern, for this particular map, is that I didn't think the current SDK/FGD for DoD:S contained options for:
- Bazooka-Destroyable Tanks and/or targets
- A moveable objective Gas Can and/or plans
If the SDK does, in fact, support these, then that is GREAT news!
Not just great news for this map, but for all maps in the future. More options in gameplay style will help the game succeed. But for Hameau's sake, I truly feel that it's value came from being unique in regards to the mission style.
It may not have been on alot of servers, but whenever it was played in our Tourney or simply played for fun on Christian Soldiers, the map was very popular.
Please keep the original dual-objective style!
Someth|ngW|cked
12-01-2005, 11:33 PM
Looks pimpin so far, can we see some shots with AF though, the textures get pretty blurry
Hm, okay...
i thought that ctf maps are also okay for you.
but you all are right.
since 2003 (first hameau release) there was a big change in the online gaming targets on maps...
i will look what i can do.
perhaps i will make a ctf an a obj version... who knows :)
travis
12-02-2005, 05:14 AM
having a version with objectives and 1 with flags is all good, no reason you cant do it :D
lol...after jumping here around in this board i found my thread again :D
i can tell that i am still working on it
reading all these great comments makes me feel great...thank you :)
so i hpe to find again some time to work on...
i am just so <3<3<3<3ing busy with work....thats sucks really hard :(
ultranew_b
08-31-2006, 04:34 PM
Cool !
Is it really necessary to include the "_src" in the title of the map? Seems redundant since it can only be played on source.
:p
Formologic23
09-01-2006, 06:09 PM
Originally posted by ultranew_b
Cool !
Is it really necessary to include the "_src" in the title of the map? Seems redundant since it can only be played on source.
:p Ditto, keep it simple.
of course ...the will be no _src in the title ;)
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