[UVREL] M1 Garand
Short_Fuse
11-26-2005, 03:19 AM
Thought you guys may be interested in this. Mainly trying to find someone to skin it cause i wont be. Tri count weighs in at 5043. Finshed UV'ing today pretty happy with them. Tried to keep everything even but give the areas closest the eye a little more. Theres a few uv's off the map, once textured just move them onto a relavent spot. File comes with 4 flavours of UV's. Also uploaded my reference, file is 30meg. Any troubles let me know.
UPDATE:Reunwrapped and uploaded. UV's are much cleaner now, i reckon :P. Body is now split into 2 maps, Metal and Wood. Metal is on a 512*512 and Wood on a 512*1024. If you guys want bigger map sizes im sure you know how otherwise gimmi a yell.
Download (http://shortfuse.co.nz/files/m1garand/m1garand.zip)
512*1024 Wood
512*512 Metal
256*256 Clip
256*64 Bullet
Reference (http://shortfuse.co.nz/files/m1garand/m1garandreference.zip)
http://shortfuse.co.nz/images/renders/m1garand/m1garand.jpg
http://shortfuse.co.nz/images/renders/m1garand/m1garandside.jpg
http://shortfuse.co.nz/images/renders/m1garand/m1garanduvwood.jpg
http://shortfuse.co.nz/images/renders/m1garand/m1garanduvmetal.jpg
Black Lotus
11-26-2005, 03:29 AM
That looks awsome. Will IS work properly with this?
Short_Fuse
11-26-2005, 03:33 AM
The Iron Sites line up perfectly :)
col.montoya
11-26-2005, 08:30 AM
wow, that looks awesome! nw
Hinkle
11-26-2005, 08:58 AM
FINALLY!!! A NEW GUN MODEL!!!
d(^_^d)
Can we get an iron-sights shot?
2ltben
11-26-2005, 09:12 AM
Will DoDS try to apply the Garand texture to it if you use it as a Garand model, or will it just be unskinned ingame?
bmartinson13
11-26-2005, 10:04 AM
nice job man
carter6156
11-27-2005, 01:03 AM
Originally posted by 2ltben
Will DoDS try to apply the Garand texture to it if you use it as a Garand model, or will it just be unskinned ingame?
its just a uv map, i dont think it even has animations. (i dont skin so i didnt dl it to see)
Short_Fuse
11-27-2005, 01:57 AM
UPDATE:Check first post.
lordfantas
11-27-2005, 06:16 PM
Originally posted by 2ltben
Will DoDS try to apply the Garand texture to it if you use it as a Garand model, or will it just be unskinned ingame?
what the download contains is the model (i think) and UV map. it is not compiled, and therefore is not yet able to be used in game. if it were compiled in its current form, you would be looking at the blank UVs.
That's the best looking Garand model I think I've ever seen. I have only one gripe that everything forward of the front hand guard is slightly borked.
Here's a few ref pictures.
http://www.memorableplaces.com/m1garand/ourm1s/lugsshotsmall.jpg
http://www.bcx-iii.com/Photos/AF59.jpg
http://files.dodnetwork.com/users/133/images/20040303_005.jpg
This one would be your best bet, it's newly refinished to USGI specs.
http://www.dansshootingsupply.com/images/garandgascylindersmall.jpg
Other than that, it's dead-on. Fix those small errors and you'll have yourself the most accurate Garand model made in the history of the mod. :)
guess the rifle nade addon didnt get modeled eh? looks great, I wanna see if it is indeed smaller then the current defualt.
FateoMcSkippy
11-28-2005, 05:01 PM
link's dead for me. Anyone got a mirror?
Short_Fuse
11-28-2005, 08:05 PM
Originally posted by FateoMcSkippy
link's dead for me. Anyone got a mirror?
My server seams to be down. I'll look into it when i get home in about 4 hours.
FateoMcSkippy
11-30-2005, 04:59 PM
Server's still dead and I really want this. Any mirrors yet?
Short_Fuse
11-30-2005, 08:00 PM
Yeah still got troubles sorry. Might have a temporary fix probibly wont last try these out:
http://shortfuse.co.nz/files/m1garand/m1garand.zip
www.shortfuse.co.nz/files/m1garand/m1garand.zip
FateoMcSkippy
11-30-2005, 10:15 PM
Originally posted by Short_Fuse
Yeah still got troubles sorry. Might have a temporary fix probibly wont last try these out:
http://shortfuse.co.nz/files/m1garand/m1garand.zip
www.shortfuse.co.nz/files/m1garand/m1garand.zip
2nd one works, thanks.
ASsASsIn1986
12-01-2005, 09:00 AM
Look's sweet! No strap? Someone need's to make strap's on all of the gun's :(
stupidjawa
12-03-2005, 08:23 AM
id prob use it if it was skinned...but im no good at that so...ill wait too see if someone skins it and complies it before i use...but it is very nice thou man
Sproily
12-03-2005, 08:40 AM
See my thread in Previews
Drowned Fish
12-04-2005, 12:33 PM
well i took a close look at the model, and as modeller I say its overal not bad, but its 2 thin, a bit messed up, and not quite correct. it has way too many vertices ( about 6700, and that is waaaaaay too much for a model ), i made a garand a month ago which had 3600 vertices but less detailed, cause details eat vertices. here is the one i made:
http://www.an-studios.com/forum/viewtopic.php?t=239
- Drowned Fish
Originally posted by Drowned Fish
well i took a close look at the model, and as modeller I say its overal not bad, but its 2 thin, a bit messed up, and not quite correct. it has way too many vertices ( about 6700, and that is waaaaaay too much for a model ), i made a garand a month ago which had 3600 vertices but less detailed, cause details eat vertices. here is the one i made:
http://www.an-studios.com/forum/viewtopic.php?t=239
- Drowned Fish
No offense, but that's the worst Garand model I've seen in recent years. Every detail on it is wrong. So as far as which one is "correct" goes, you're not even in the ballpark. Sorry :|
Makabi Gafera
12-04-2005, 07:42 PM
not to mention that 6000+ vertices isn't all that much anymore.
Drowned Fish
12-05-2005, 09:14 AM
Originally posted by Zao
No offense, but that's the worst Garand model I've seen in recent years. Every detail on it is wrong. So as far as which one is "correct" goes, you're not even in the ballpark. Sorry :|
u wanna see the model?, maybe some things arent correct, but i know some guys that own a garand and they say that its pretty close, so i think you dont really know how a real garand looks ( not like mine , but not as this one 2 )if you want to have the model pm or email me or add me on msn :
Martijnboers4@hotmail.com
Sproily
12-05-2005, 09:17 AM
Haha, pretty funny.
Zao has owned a garand.
lordfantas
12-05-2005, 10:14 AM
my uncle owns a grand, i have fired it many times. both models are accurate enough, you guys are argueing over spilt milk.
Sabor_Wolf
12-07-2005, 02:47 AM
i think the model looks great ... certainly better than anything i could produce ... i tried modelling a 30 cal once, before beta 2.0 came out (i wanted one so badly then) it sucked .. and i dont mean it was a poor model, i mean it sucked, it looked like a cardboard box thats been in the rain for weeks
ill give a shot at skinning, i havnt skinned from scratch but one time and i think that time sucked hard, but ill see what i can do =D
Drowned Fish
12-07-2005, 03:48 AM
when you will release the file that works ingame?
lordfantas
12-07-2005, 08:02 AM
Originally posted by Drowned Fish
when you will release the file that works ingame?
i believe there is a problem with the default animations. they are trying to get some custom animations made from what i have heard.
Stahlgewitter
12-07-2005, 08:49 AM
good work
Originally posted by Drowned Fish
so i think you dont really know how a real garand looks
Here's my '43 Winchester. I could detail strip it and reassemble it blindfolded. I know what a Garand looks like ;)
http://files.dodnetwork.com/download.php?userid=133&imagel=Winchester%20M1%20pics.rar
Drowned Fish
12-08-2005, 03:05 AM
lol i didnt meant it that way ur dumb or something, only I didnt saw what was wrong about it , thx for the pics :) ill use em, ill start with a new garand now.
Sabor_Wolf
12-08-2005, 03:22 PM
actually, i started skinning the wood portion, only to find out when i started up max, that the model itself doesnt have the maps .. well.. mapped.. or associated with the model at all for that matter.. unless im missing an option .... how do i do that?
Makabi Gafera
12-08-2005, 05:18 PM
http://www.sourceblog.net/page.php?file=/tuts/uv/uv
;)
Sabor_Wolf
12-09-2005, 07:47 AM
lol, thanks .. you know i had that site as a favorite and didnt even think about it .. hmm shame on me .. thats the place i first learned how to do metals =) (my sig was my first attempt)
http://i2.photobucket.com/albums/y37/SaborWolf/metalsig1.jpg
jaboo224
12-09-2005, 07:48 AM
lol i should ban you all from sourceblog :P
btw nice garand :)
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