weired compile shadows


wickit
11-15-2005, 04:29 AM
im getting these weird black shadows on my map after a compile

either a fast or full makes no difference
seems like maybe a cubemap thing but note sure
any1 esle seeing these dead black shadows on a compile ????

skdr
11-15-2005, 04:32 AM
It's because you don't have the latest compile tools from Valve yet. These compile tools are for HDR and all sort of stuff and that's why some surfaces (which are using HDR textures) might get screwed.

The upcoming SDK will fix this.

wickit
11-15-2005, 05:58 AM
in my best singing voice
"Pleeeeeeeeease relase me, let me go!"

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