Textures in dod:s?


Inch
10-30-2005, 08:17 AM
Okay, today I fiddled and tinkered with Hammer and the source SDK. I'm quite impressed. More freedom and more feats than goldsource.

I even got a small boxmodel with flags working. (thank you to the pps here on the forum for pointing out the way!)

I still have a question though: what about textures? I don't find most of the textures that are used in the maps back in the texture browser. In my options > materials tab. I only see the "halflife.wad" file. I looked through the dod folder in my steamapp folder, but there aren't any dod wad files at first sight.

Anyone cares to give me a hint here?

Thanks!

TheSurgeon
10-30-2005, 08:26 AM
there are no .wads in source, the game uses vmt and vtf formats instead. you browse the textures just like in the old hammer, with the texture browser, and apply them the same way. but now, depending on which game you choose in the sdk window, all the textures that game uses are automatically loaded.

there isn't really a way to tell the dod:s textures apart from the HL2 ones, unless you recognise them from the game. you can apparently type dod or a map name in the keyword box, but that just crashes hammer for me.

Inch
10-30-2005, 08:50 AM
okay.

Thanks for the answer! :)

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