Some Hud Elements


Tonedef
10-23-2005, 03:58 AM
Clikeh de piceh!
http://img478.imageshack.us/img478/3305/preview026py.jpg (http://files.filefront.com/Tones_Hud_Elements_Ver1rar/;4281071;;/fileinfo.html)

INsane_dod
10-23-2005, 06:55 AM
Nice :)

Wish I had made mine dirty now.

Did you do the small capture flags?

I have been mucking around with them...

http://www.dodbits.com/tutorials/Hud_Flag_icon.jpg

Download here. (http://www.dodbits.com/tutorials/INsanes_ hud_flag_icons.zip)

Tonedef
10-23-2005, 07:19 AM
I was thinking to moving on to those next actually.

Also was considering replacing the little man counter there with helmets if possible...but I am off to bed and then gone all day. So I will begin work again on Monday...might come up with something :)

mumblyjoe
10-23-2005, 07:55 AM
Could you do a dirty swastika and american flag?

SWK
10-23-2005, 09:37 AM
I didn't realize DoD:S had dynamic crosshairs.

RealyPssd
10-23-2005, 10:27 AM
Originally posted by mumblyjoe
Could you do a dirty swastika and american flag?

:p Pweease

Tonedef
10-23-2005, 03:15 PM
I will see what I can do for ya guys when I get home ;)


Also updated the link, no more filefront wait lines!!!!

NotAgOat
10-23-2005, 03:33 PM
As stated on cdg, looks good. Ill try it out later when I have more time.

BeastLoLz
10-23-2005, 08:02 PM
http://img483.imageshack.us/img483/9572/untitled1copy0ui.png

Can you make that into a crosshair :D

GodZ
10-26-2005, 03:41 AM
HI , nice crosshairs , the voodoo 0 xhair is nice , but it's too big :( , i got xhairscale down to 16 which is the smallest it can go but it's still too large in comparison to the same xhair style i use in 1.3, can u make it smaller when it's at it's small state... please it would be much better. thx

NotAgOat
11-01-2005, 04:18 PM
Originally posted by GodZ
HI , nice crosshairs , the voodoo 0 xhair is nice , but it's too big :( , i got xhairscale down to 16 which is the smallest it can go but it's still too large in comparison to the same xhair style i use in 1.3, can u make it smaller when it's at it's small state... please it would be much better. thx
Use console to make it go smaller than the slider allows.

psykotic
11-16-2005, 12:02 PM
I am going to buy a site and host all thiscustom content. I'm sick of waiting 40 minutes for a .10mb file.

Brandon_Wick
11-16-2005, 03:08 PM
where do they all go like c/programfiles/steamapps/urnamehere/???

Tonedef
11-17-2005, 01:22 AM
it is

Hairs:
...steamapps\email\day of defeat source\dod\materials\vgui\crosshairs ;)

Icons:
...steamapps\email\day of defeat source\dod\materials\sprites\obj_icons

bazooka
02-05-2006, 05:38 PM
Major bumpage!

Hey tonedef, I like these icons a lot. Any chance of you doing versions for all the custom objective icons that are out now? (All the ones found here (http://www.dayofdefeat.com/forums/showthread.php?s=&threadid=60311) in pedroleum's pack.) Would be really cool if you could do it. :)

Spetsnaz
02-05-2006, 06:05 PM
Originally posted by Star Wars Kid
I didn't realize DoD:S had dynamic crosshairs.

Hahaha your kidding right?

Tonedef
02-05-2006, 09:28 PM
Originally posted by bazooka
Major bumpage!

Hey tonedef, I like these icons a lot. Any chance of you doing versions for all the custom objective icons that are out now? (All the ones found here (http://www.dayofdefeat.com/forums/showthread.php?s=&threadid=60311) in pedroleum's pack.) Would be really cool if you could do it. :)

Sure thing, I also have the 88 ready to go too...I just need to find my way around a problem of them not working in Anvil, once/if I can do that I will release.

If the original makers of them have any problems please PM me :). Though I wouldn't think of not giving you credit.

Tonedef
02-06-2006, 10:35 PM
Ok, as it goes Anvil will never show custom icons aside from those of defaults. With that said should I still release a second pack.

The reason Anvil is such a big deal is because it is the most played map with these icons.

bazooka
02-06-2006, 11:31 PM
Huh. Any idea why that is?

Tonedef
02-06-2006, 11:56 PM
Yeah, I asked FD and he told me he put them in his BSP. So there is no way around it.

bazooka
02-07-2006, 12:09 AM
Just tried inserting a custom obj_icon via Pakrat w/o success. Messed up the map bigtime. If it worked, it might have been able to pass consistency tests as the files are pretty similar. Gonna try one more thing tomorrow.

Yea, I pretty much wanted them for Anvil, too.

bazooka
02-07-2006, 02:12 PM
Blah, managed to insert custom icons into Anvil w/o ruining the map, but I get consistency errors anyway.

So, nevermind from me. I like 'em, but if they won't work with any custom maps that zip up their bsps, I'm not going to use them.

Thanks anyway though!

Tonedef
02-08-2006, 04:21 PM
Yeah it blows, but hey it is easier for mappers to do things that way so I have no beef with them, I just wish there was still a way.

lordroy
06-26-2006, 04:23 AM
I LOVE THESE CROSSHAIRS...


Thank you again..


-=R=-

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