Allied Models with Moving mouths

10-21-2005, 11:21 PM

It was able to be done in HL1 With dod models.

Can it be done in source?

Trp. Jed
10-22-2005, 03:26 AM
Yes, with a phenominal ammount of effort.

10-22-2005, 04:12 AM
My 1.3 models had mouths, but I never learnt how to animate them. But yes it would be possible in Source, just need to know wat 2 do.

10-22-2005, 12:10 PM
Does anyone know why valve didn't intergrate moving mouths for multiplayer?

10-22-2005, 03:43 PM
It just takes time to anmate, HL1's lip synch tech was alot less pain staking then HL2s because the engine automaticly synched the movement with the .wav files

HL2 uses a MUCH more advanced system for this but it would still be pretty easy just time consuming, it would look great though

10-22-2005, 03:49 PM
whats the point? how many times are you looking at your teammates face when hes talking? if you are, your not doing what you should be doing..

10-22-2005, 04:22 PM
In my unit the 506th PIR. We do drills and are in a realism league we are constantly talking and lining up in drills. So it would be pretty cool

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