[WIP]Trench wall wattle/hurdle models

10-20-2005, 10:38 AM
Whipped these up last night for some trench based stuff I'm experimenting with. Basically it's like a fence, but you'll place it along the side walls of trenches. The "body" of the trench is done with displacement surfaces.



Ultimately I want a full set that can be used to create trenches of different types, so I'll need to make a few new variants on it like solid boards, stacked logs, corugated metal, etc.

I'll plan on releasing them to the "pool" for anyone to use when I'm done.

/me watches Band of Brothers "Day of Days" trench scene again...

S i D
10-20-2005, 11:01 AM
i think its looks odd but the rest sound good

10-20-2005, 12:22 PM

S i D
10-20-2005, 12:26 PM
changed my mind i like it

10-20-2005, 01:21 PM
changed my mind i like it

Yeah, after you saw who he was ;)

Looks good. A bit pale though.

10-20-2005, 01:23 PM
also think about having some imperfections so it doesn't look so uniform to give it a more realistic feel.

10-20-2005, 01:26 PM
Haha SID ;)

They look great, probably even much better ingame. Those models and Watchtower's trench texture will bring some nice diversity to all the beach/forest maps we will see.

May I ask for the poly count per fence?

S i D
10-20-2005, 01:37 PM
Originally posted by Gellyfishh
Yeah, after you saw who he was ;)

i knew it was waldo i just think the banks look odd

10-20-2005, 09:20 PM
Looks very cool, make it wood colored?

10-21-2005, 09:23 AM
lookin good waldo. in the set you should have some models for the floorboards and firing steps too :-P.

also, you should try to put a bit of a displacement thingy of mud on the inside of the trench wall (in the actual model)

Scooty Puff Senior
11-04-2005, 10:14 PM
My only gripe is the colour of it, give it that kinda dark brown look and i'll be sure to use it, maybe make it a little less straight as well?

Good work, anyhow.

11-05-2005, 12:07 AM
Well, he did mention that it was something he was experimenting with so you guys shouldn't expect a perfect finished product... I mean, why waste time making an intricately detailed model for a "proof of concept" idea when you might end up scrapping the whole project anyway...

I think he was trying to ignite the troops to the idea of trench warfare, and fishing for inspirational feedback... Perhaps even a call to arms to the custom modelers to start churning out variations on the theme?

Help the man make his vision a reality! ;)

Scooty Puff Senior
11-05-2005, 03:46 PM
I never said I expected a finished product.

The concept is very good, just PLEASE make sure the models are split into 32/64/128 lengths :D

11-06-2005, 05:31 PM
Originally posted by Scooty Puff Senior
I never said I expected a finished product.

The concept is very good, just PLEASE make sure the models are split into 32/64/128 lengths :D


Scooty Puff Senior
11-06-2005, 09:34 PM
At the risk of sounding like a 5 year old...


11-18-2005, 03:49 AM
Looks cool, the less straight lines the better imo.

11-19-2005, 01:12 AM
Looks good, the only thing (im guessing its part of the map) is the earth wall part of the Trench, its just a straight line like it was made of concrete, if the earth part of the trench was rounded slightly it would be perfect.

Scooty Puff Senior
11-19-2005, 09:56 PM
Are these still on the way?

Ginger Lord
11-20-2005, 04:14 AM
I believe Waldo is still working on these, but he is making a modular system of for example 512*512 blocks so mappers can just drop them into maps and have them all align perfectly.

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