Source crosshairs
waxweazel
09-19-2005, 05:44 AM
Is it possible to make a custom dod source crosshair with the Source SDK ? Or are there other (noob) programs to make a Source crosshair ?
Don't know how the dod source crosshairs would be, but i really like my blue dot-cross i have now :D
Guyver
09-19-2005, 06:16 AM
It was stated here somewhere (I forget where) that the crosshairs in DoD:S were still sprites. So, you should still be able to use custom ones.
waxweazel
09-19-2005, 06:28 AM
yeah, they said the crosshairs would still be sprites. But the files are no longer .spr files but have the extension .TTF or .VMT
So I can't open them with the sprite-viewer I have for HL1 crosshairs.
hobosphere
09-19-2005, 09:13 AM
You mean vtf, the texture format for source. There's a vtf plugin for photoshop somewhere so all you'll have to do is edit the xhair vtf file in photoshop.
Trp. Jed
09-19-2005, 09:25 AM
Except crosshars are actually images within the TTF file - at least in HL2, etc.
To change the crosshair you'll have to edit the TTF font.
waxweazel
09-19-2005, 09:54 AM
that's what i mean. Are there (simple) programs to edit/create crosshairs ? Some turritorials would be nice too :)
Trp. Jed
09-19-2005, 11:49 AM
You'll need a program that can edit a TTF font and/or import/export specific characters as vector.
Most programs to do that are commerical or have to be paid for in some way but theres probably a few shareware ones around. I'd try tucows.com.
Mr. Lugosi
09-21-2005, 10:37 PM
I think the file dod/materials/sprites/dodcross.vtf (and maybe dodcross.vmt) is all that you should have to edit to make a custom crosshair for source.
I'm planning to try using VTFEdit to export the image to a TGA file, then a picture editing program to edit the TGA, then using VTFEdit again to reimport the TGA into the dodcross.vtf again. I think that should do it... we'll see.
Trp. Jed
09-22-2005, 07:36 AM
Well I could be wrong, it's happened before. However, as I said in all the HL2 mods I've seen the crosshairs ahve been defined in a TTF file as that way their vectors and scale better for each resolution.
Ginger Lord
09-22-2005, 07:49 AM
All the mods I've found or looked around or created crosshairs for have all used a .ttf file.
Each weapon can then call a seperate letter in the font file for its crosshair. I used FontCreator v5 to edit them, its a free 30 day trial and works well.
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.