wakeup
09-16-2005, 01:04 PM
Hi.
I completed my first mapping project "trainrails" and
now i release the V3 under the name" dod_trainrail".
U can download it here from my webspace:
http://www.my3dpage.de/files/dod_trainrail_v3.zip
(please dont link it)
(its a Server in Frankfurt / germany)
Trainrail is one of the most unusual mapped dod maps that i
know - uŽll see what i mean.
I did a lot of brushwork, textureworks and i also invested a
lot of time at the entities to get them work like they do now.
The main special things are the weapon selection in the spawn,
the "2 way parallel" design, the way i did the waterfalls and
the spawn warning signs.
U can look the screenshots from the V3 here:
(please dont link them)
http://www.my3dpage.de/files/trainrails01.jpg
http://www.my3dpage.de/files/trainrails02.jpg
http://www.my3dpage.de/files/trainrails03.jpg
http://www.my3dpage.de/files/trainrails04.jpg
http://www.my3dpage.de/files/trainrails05.jpg
http://www.my3dpage.de/files/trainrails06.jpg
http://www.my3dpage.de/files/trainrails07.jpg
http://www.my3dpage.de/files/trainrails08.jpg
The V3 isnt the final version - thats should be the V4,
but my PC crashed and i could not finish it.
The different from V2 to V3 are the upper windows at the
bunker between the waterfalls.
Also there are some light an entitiy changes.
The Problem at the V3 ist that u cant get much cover against
fire from the bunker windows.
To install the V2 without this windows, first install the V3,
then install the V2, because the WAD file in the V3 gots more
textures, but the same name like that in the V2.
http://www.my3dpage.de/files/dod_trainrail_v2.zip
mfg, wake?up
PS:
U can mail me to this adress:
wakeup_germany@gmx.net
If someone wants the raw hammer files (rmf) from dod_trainrail
to complete it, or to translate it to HL2 (dod:S) then iŽll try to
find i way to send it to him.
I completed my first mapping project "trainrails" and
now i release the V3 under the name" dod_trainrail".
U can download it here from my webspace:
http://www.my3dpage.de/files/dod_trainrail_v3.zip
(please dont link it)
(its a Server in Frankfurt / germany)
Trainrail is one of the most unusual mapped dod maps that i
know - uŽll see what i mean.
I did a lot of brushwork, textureworks and i also invested a
lot of time at the entities to get them work like they do now.
The main special things are the weapon selection in the spawn,
the "2 way parallel" design, the way i did the waterfalls and
the spawn warning signs.
U can look the screenshots from the V3 here:
(please dont link them)
http://www.my3dpage.de/files/trainrails01.jpg
http://www.my3dpage.de/files/trainrails02.jpg
http://www.my3dpage.de/files/trainrails03.jpg
http://www.my3dpage.de/files/trainrails04.jpg
http://www.my3dpage.de/files/trainrails05.jpg
http://www.my3dpage.de/files/trainrails06.jpg
http://www.my3dpage.de/files/trainrails07.jpg
http://www.my3dpage.de/files/trainrails08.jpg
The V3 isnt the final version - thats should be the V4,
but my PC crashed and i could not finish it.
The different from V2 to V3 are the upper windows at the
bunker between the waterfalls.
Also there are some light an entitiy changes.
The Problem at the V3 ist that u cant get much cover against
fire from the bunker windows.
To install the V2 without this windows, first install the V3,
then install the V2, because the WAD file in the V3 gots more
textures, but the same name like that in the V2.
http://www.my3dpage.de/files/dod_trainrail_v2.zip
mfg, wake?up
PS:
U can mail me to this adress:
wakeup_germany@gmx.net
If someone wants the raw hammer files (rmf) from dod_trainrail
to complete it, or to translate it to HL2 (dod:S) then iŽll try to
find i way to send it to him.