[REL] dod_frost2


Tidjey
09-02-2005, 11:09 AM
hello,

I've made a new version of dod_frost
I corrected only the bugs and makes 2-3 additions
somes screens:
screen1 (http://www.sordier.com/maps/screen/dod_frost20002.JPG)
screen2 (http://www.sordier.com/maps/screen/dod_frost20004.JPG)
screen3 (http://www.sordier.com/maps/screen/dod_frost20005.JPG)
and the links
7 flags
dod_frost2 (http://www.sordier.com/maps/dod_frost2.rar)

5 flags without tnt
dod_frosty2 (http://www.sordier.com/maps/dod_frosty2.rar)

changelog

- correction of a large bug
- change of lighting
- addition of a house to the spawn allied and axis.
- now, the tank and the flak draw in a random way.
- change the appearance of the tombs of the cemetery.
- change the overview.
- increase the sound of environment
- addition of small details : ladder, trench, roof.

thank you in advance for your comments. Although in any way, I do not think of leaving a new version, considering the imminent of dod:source.

old topic (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=52515)

translation by google

Neutrino
09-02-2005, 08:40 PM
great changes :)

i hope to see a server running this

Ol' Noodle Head
09-07-2005, 04:12 PM
Nice church. The steeple looks like the one in "The Breaking Point".

travis
09-07-2005, 05:16 PM
looks aiiight, that hill looks far too steep tho.......

Ol' Noodle Head
09-07-2005, 05:27 PM
Will test it on FNF DoD.

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