Nem's Batch Compiler


Kid-A
08-28-2005, 06:18 AM
Can't find anyone else who's posted this.

Nem's Batch Compiler is now updated and can be used to compile source maps.

Nem's site: http://nemesis.thewavelength.net/index.php?p=1

Download:http://nemesis.thewavelength.net/index.php?p=3

And a tutorial to set it up for source: http://nemesis.thewavelength.net/index.php?c=141#p141

I personally much prefer using this to compile a map compared to the in-built Hammer function (called 'run map')

The benefits it has:
- More options (they are available in Hammer but you need to know the commands).

- Computer is still responsive whilst compiling. You can't play games or anything but you can do simple tasks. Although depends on computer somewhat.

Zyndrome
08-28-2005, 06:22 AM
I've always used the ol' handy DOS .bat-files for compiling maps, but Nems Batch Compiler is quite a handy tool for those who don't do oldschool ;)

Furyo
08-28-2005, 06:47 AM
It's the same as CST as far as I'm concerned, trying it can't hurt :) I have failed to see major differences between CST and valve tools, something which was blatant on the HL engine.

Kid-A
08-28-2005, 09:17 AM
Originally posted by Furyo
It's the same as CST as far as I'm concerned, trying it can't hurt :) I have failed to see major differences between CST and valve tools, something which was blatant on the HL engine. Err whats CST?

Ranson
08-28-2005, 10:09 AM
Custom Source Tools. Replacements for vbsp, vvis and vrad.

See here (http://www.zhlt.tk/).

Trp. Jed
08-28-2005, 10:20 AM
Nem's apps have better quality control! :P

MeleeMe!
08-28-2005, 06:02 PM
Ive been using this compiler for awhile now. Cant think of 1 bad thing to say about it. It works great.

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