Using Ripent


Genie
05-17-2003, 04:59 PM
Does anyone know how to use it or know a good tutorial that explains it? I've got the latest version of ZHLT and a batch compiler and I've read thru the info and tut's but I cant figure out how to use the ripent.

Any help guys?

Kehldon
05-18-2003, 02:01 AM
From what I have understand you can rip them out of the map after you compiled it, tweak them and add them back in again without haveing to do a full compile...

But I havent tested it...

haircut
05-18-2003, 04:04 AM
It's just a DOS command line progam. Use it like you would any other DOS program.

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This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.