Using Ripent
Genie
05-17-2003, 04:59 PM
Does anyone know how to use it or know a good tutorial that explains it? I've got the latest version of ZHLT and a batch compiler and I've read thru the info and tut's but I cant figure out how to use the ripent.
Any help guys?
Kehldon
05-18-2003, 02:01 AM
From what I have understand you can rip them out of the map after you compiled it, tweak them and add them back in again without haveing to do a full compile...
But I havent tested it...
haircut
05-18-2003, 04:04 AM
It's just a DOS command line progam. Use it like you would any other DOS program.
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This in an partial archive of the old Day of Defeat forums orignally hosted by
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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.