RPGreg2600
05-16-2003, 05:59 PM
I made a func_breakable, and checked the bazooka only flag. Then I made groupname TNT. Then I made some dod_objects with tnt as their group name. It lets me blow the wall with the tnt just fine, but if I try to shoot the wall with a bazooka HL imediately gets an error as soon as it hits the wall. (pic of error attached) What am I doing wrong, and how do I fix it?
Also, how do I make it so you have to press e to plant the TNT? (only want to know how to do this if it doesn't require extra entitys, I don't wanna have to add a bunch of func_buttons and stuff if that's what you'd have to do)
EDIT: Just tested, and it doesn't get that error if I don't have the TNT thing...
Also, how do I make it so you have to press e to plant the TNT? (only want to know how to do this if it doesn't require extra entitys, I don't wanna have to add a bunch of func_buttons and stuff if that's what you'd have to do)
EDIT: Just tested, and it doesn't get that error if I don't have the TNT thing...