05-16-2003, 04:03 PM
//posted on KK
here's the 3rd version of my map dod_getriebe, its set during the early morning. It has some destructable buildings and walls for you to blow up, and a tweaked point system that should keep the scores tighter. here are some older pics, a few things have changed since these. Gameplay was similar to railroad in 3.1, but is untested in V1.0
http://webpages.charter.net/tahapo/getriebe1.jpg
http://webpages.charter.net/tahapo/getriebe2.jpg
http://webpages.charter.net/tahapo/getriebe3.jpg
http://webpages.charter.net/tahapo/getriebe4.jpg
http://webpages.charter.net/tahapo/getriebe5.jpg
http://webpages.charter.net/tahapo/getriebe6.jpg
these images do no justice to the map, load it up and check it out ingame :D
**DOWNLOAD** (http://webpages.charter.net/tahapo/dod_getriebe_b3.zip)
here's the 3rd version of my map dod_getriebe, its set during the early morning. It has some destructable buildings and walls for you to blow up, and a tweaked point system that should keep the scores tighter. here are some older pics, a few things have changed since these. Gameplay was similar to railroad in 3.1, but is untested in V1.0
http://webpages.charter.net/tahapo/getriebe1.jpg
http://webpages.charter.net/tahapo/getriebe2.jpg
http://webpages.charter.net/tahapo/getriebe3.jpg
http://webpages.charter.net/tahapo/getriebe4.jpg
http://webpages.charter.net/tahapo/getriebe5.jpg
http://webpages.charter.net/tahapo/getriebe6.jpg
these images do no justice to the map, load it up and check it out ingame :D
**DOWNLOAD** (http://webpages.charter.net/tahapo/dod_getriebe_b3.zip)