making a func_door go up


undertaker2040
05-22-2005, 09:35 AM
hey guys.okay just need some help...

is it possible to make a func_door actually go up,rather than slide to the side?id love to get this to work as the map i have in mind would need to have some doors that slid up when opened.hope anyone can help,many thanks

josh_u[RR]
05-22-2005, 10:22 AM
to change the axis that the door moves on, click the "flags" tab in properties and pick "x" or "y" depending on which one you want to use.

undertaker2040
05-22-2005, 10:35 AM
thats on a fun_door_rotating,a func_door doesnt have an x or y axis to check in the flags.thanks any way...i dont think its gonna work....ill just have to make do with it going sidewards...:D

redfalcon
05-22-2005, 11:46 AM
ok this is very very very very simple.

if i remember correctly you goto the box that says angles and i think it's actually a drop down box, and it gives you the choices up and down.

undertaker2040
05-22-2005, 04:40 PM
thanks redfalcon,that indeed did do you the trick...thanks verry much:D

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