Panzerfaust
PanFrie
05-14-2005, 05:03 PM
ok, i know these things are meant for one time use, BUT, im sure you could make the animation so he reloads it the same way as the others.
here are some ref pics
http://w2r.subtlepassion.com/VE_day_pictures/Panzerfaust.JPG
http://w2r.subtlepassion.com/VE_day_pictures/Panzerfaust2.JPG
http://w2r.subtlepassion.com/VE_day_pictures/Panzerfaust_sight.JPG
thats all you should need. thanks
this will be to replace the axis rocket. if you could, please make all 3 model types
Tostig
05-14-2005, 06:48 PM
Someone else has already done it. (http://www.edgefiles.com/file.x?id=/hlgaming.com/dodec/panzerfaust-piat-cheeto.zip)
Wouldn't be that hard to convert.
Actually, you'd need new animations for that panzerfaust if you want them to look right.
President Shrub
05-15-2005, 02:48 PM
While it can work for the Brit Piat, there will be difficulty in having a panzerfaust for the bazooka and panzerschreck because those two weapons lack the empty_idle animations, since the original ones had closed tubes, negating the need for such an animation. So after the faust fires, the warhead would still be on the tube.
PanFrie
05-15-2005, 03:56 PM
im not very good with any of this stuff, but couldnt you jujst add an animation?
Empty_idle could just be empty hands, same for idle. The deploy animation could show the player bringing the panzerfaust off the shoulder and putting it into firing position in one movement. Taking it out of firing position slings it, I guess. Would make enough sense and would be quite easy to animate.
Billie|Joe
05-15-2005, 06:36 PM
Too bad everyone on this side of the forums is dead ;)
PanFrie
05-15-2005, 07:56 PM
lol
KomradRazvan
05-29-2005, 11:57 PM
NOT TRUE!!!! SO NOT TRUE!!!
I have it. I converted it for the panzerschreck. I just dont know where to upload it.
KansasRifleDiv.
05-30-2005, 12:40 AM
Send it to EZ via e-mail at the DoD:EC
Jibba-Jabba
05-30-2005, 02:11 AM
Where oh where did you get that Panzerfaust?
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