Bocasean
05-14-2005, 01:35 PM
Hey guys. Since alot of you in this forum are custom mappers and/or custom map aficionados, I'm hoping I could get some feedback.
I've put together a 3v3 Tournament that some of you have already signed up for. If you haven't signed up, then you're welcome to at our website, as it's Open to anyone who'd like to play. I'm hoping for 16 teams and I need about 4-5 more. It's gonna be alot of fun, and I'd greatly appreciate the turnout.
The whole point of the tournament is to offer something slightly different from the other tournament series that are prevalent at the moment. The 3v3 format is just for the first event that starts on May 20th here, but the official series will be 8v8. I need some ideas in regards to maps that play well, but aren't played-out in the other tournament series.
For starters, here's the Map Cycle for the 3v3 Tournament that starts on Friday:
dod_schwetz
dod_hc1
dod_caen2
dod_thunder
dod_stuka_v1
dod_slope
dod_carta_b3
dod_boulevard_b2
dod_beachday_b2
dod_hameau
dod_belgium
dod_3trenches_b2
dod_kettle_b3
dod_tiger2
dod_charlie
dod_jocund2
dod_kraftstoff
dod_glider
dod_panic_b2
dod_sampol3
dod_risk
dod_carentan
dod_custard_b1
dod_eight
dod_switch
dod_fnf_b3
dod_ramelle
dod_hobofire
dod_flashville_v1
dod_vaals
All of the maps are available in the Map Pack, except for Vaals, as it has not been publicly released yet. I feel that those maps are all decent size for smaller teamplay, and offer a good variety of tactical gameplay.
For the 8v8, I'm trying to decide how many maps should be in the MapCycle. The way it works is that the maps are pooled together and then drawn at random at the beginning of each matchup. What that means is that the teams go in cold to each map, and it becomes a battle to see who can adapt the quickest to the new environment. Now, I don't hide the mapcycle ahead of time so that each team can play the maps if they wish to do so, but with so many maps, memorization is much more difficult.
For the 8v8, I'm thinking that 50-60 maps will be the limit. Any thoughts? I need some feedback so that I can make the series as entertaining as possible for players, while keeping it unique. I'm also open to map suggestions, since you all know DoD maps better than anyone.
I've put together a 3v3 Tournament that some of you have already signed up for. If you haven't signed up, then you're welcome to at our website, as it's Open to anyone who'd like to play. I'm hoping for 16 teams and I need about 4-5 more. It's gonna be alot of fun, and I'd greatly appreciate the turnout.
The whole point of the tournament is to offer something slightly different from the other tournament series that are prevalent at the moment. The 3v3 format is just for the first event that starts on May 20th here, but the official series will be 8v8. I need some ideas in regards to maps that play well, but aren't played-out in the other tournament series.
For starters, here's the Map Cycle for the 3v3 Tournament that starts on Friday:
dod_schwetz
dod_hc1
dod_caen2
dod_thunder
dod_stuka_v1
dod_slope
dod_carta_b3
dod_boulevard_b2
dod_beachday_b2
dod_hameau
dod_belgium
dod_3trenches_b2
dod_kettle_b3
dod_tiger2
dod_charlie
dod_jocund2
dod_kraftstoff
dod_glider
dod_panic_b2
dod_sampol3
dod_risk
dod_carentan
dod_custard_b1
dod_eight
dod_switch
dod_fnf_b3
dod_ramelle
dod_hobofire
dod_flashville_v1
dod_vaals
All of the maps are available in the Map Pack, except for Vaals, as it has not been publicly released yet. I feel that those maps are all decent size for smaller teamplay, and offer a good variety of tactical gameplay.
For the 8v8, I'm trying to decide how many maps should be in the MapCycle. The way it works is that the maps are pooled together and then drawn at random at the beginning of each matchup. What that means is that the teams go in cold to each map, and it becomes a battle to see who can adapt the quickest to the new environment. Now, I don't hide the mapcycle ahead of time so that each team can play the maps if they wish to do so, but with so many maps, memorization is much more difficult.
For the 8v8, I'm thinking that 50-60 maps will be the limit. Any thoughts? I need some feedback so that I can make the series as entertaining as possible for players, while keeping it unique. I'm also open to map suggestions, since you all know DoD maps better than anyone.