04-24-2005, 12:49 PM
could someone make me a model of a rope for an object to pick up? just make it a small coil of rope please. Thanks
04-27-2005, 02:29 PM
04-27-2005, 10:02 PM
gimme some time on it, also need to readjust the origins but almost done, this is the neutral flag
04-28-2005, 04:38 AM
05-02-2005, 08:20 PM
anyone? it cant be that hard...
05-03-2005, 04:44 AM
lol @ SSG.
I could model and uv map a low poly coil of rope for you if someone else is willing to convert it into a .mdl and skin it.
05-03-2005, 07:24 AM
lol 4thid... that looks like its a reply to another thing i asked you to do :-P
and makabi, that would be awsome i have someone that could probobly do the rest of it.
05-07-2005, 05:48 AM
I can help you....and make a rope model.
HOWEVER, please tell me what you need it for, as a model may not be the best solution for what you need and what you plan on using it for.
Also: Is this for a HL1 or HL2 project? Do you have a picture of how it should look, or a drawing of some type?
Specifics ppl, specifics. The better your description the better result you'll end up with in the request forums.
05-08-2005, 07:08 PM
I smell a pointe du hoc map :D
Anyways, DoD always needs more prop models!
05-08-2005, 08:49 PM
ok, well uhhhh....
something like that would be perfect, i need it for an object to pick up, like the TnT. and its for hl1
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.