redfalcon
04-21-2005, 05:12 PM
I am pround to announce the release of the latest version of dod_united, dod_united_b2
This update is mostly aesthetic as I have not found enough time to dramatically change the gameplay. However I did fix a few bugs and changed things up a little bit.
Changelog:
changed tree submodels to snow
retextured street, sidewalks, tree line
fixed clock/log spawn bug
added snow to some ledges
raised height of some winow sills
increased height of axis spawn windows
spawn protection warning
increased spawn protection for allies
added hill in park (we'll see how this affects gameplay. hopefully it will help allies)
made the alley snowed in
shortened hall length of black building
darkened sewer lighting
added push to axis spawn ledge to prevent proning
increased size of capzones
Screenshots:
Overview (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_overview.jpg)
Before and After:
The Park
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united1.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_1.jpg)
The Street
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united2.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_2.jpg)
The Alley
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united5.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_5.jpg)
Allied House
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united3.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_3.jpg)
Axis Spawn
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united4.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_4.jpg)
DOWNLOAD (http://deflektor.com/unitedmod/maps/dod_united_b2/dod_united_b2.zip)
extract to main Day of Defeat folder
suggestions and comments are appreciated
enjoy
-redfalcon
This update is mostly aesthetic as I have not found enough time to dramatically change the gameplay. However I did fix a few bugs and changed things up a little bit.
Changelog:
changed tree submodels to snow
retextured street, sidewalks, tree line
fixed clock/log spawn bug
added snow to some ledges
raised height of some winow sills
increased height of axis spawn windows
spawn protection warning
increased spawn protection for allies
added hill in park (we'll see how this affects gameplay. hopefully it will help allies)
made the alley snowed in
shortened hall length of black building
darkened sewer lighting
added push to axis spawn ledge to prevent proning
increased size of capzones
Screenshots:
Overview (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_overview.jpg)
Before and After:
The Park
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united1.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_1.jpg)
The Street
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united2.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_2.jpg)
The Alley
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united5.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_5.jpg)
Allied House
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united3.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_3.jpg)
Axis Spawn
Old (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united4.jpg) NEW (http://deflektor.com/unitedmod/maps/dod_united_b2/screenshots/dod_united_b2_4.jpg)
DOWNLOAD (http://deflektor.com/unitedmod/maps/dod_united_b2/dod_united_b2.zip)
extract to main Day of Defeat folder
suggestions and comments are appreciated
enjoy
-redfalcon