[QUE]Overview


uspen
04-08-2005, 11:54 AM
I got some maps without overviews and its quite irritating to not know where you're on the map if you dont have an overview of it.

So my question is, can I make my own Overview for the map?
How do I get it to work together?

izuno
04-08-2005, 12:00 PM
Using DoD Forums search function yielded this thread with some useful info/links:

http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=6742&highlight=creating+overview

(4THIDUSA) SSG
04-08-2005, 12:25 PM
http://www.4thidusa.com/modules.php?name=Forums&file=viewtopic&t=3

josh_u[RR]
04-08-2005, 12:29 PM
Originally posted by izuno
Using DoD Forums search function yielded this thread with some useful info/links:

http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=6742&highlight=creating+overview

hmmm, thats like 2 posts from izuno in 2 days...should we read anything into your seemingly sudden abundance of free time :D

izuno
04-08-2005, 12:34 PM
Originally posted by josh_u[RR]
hmmm, thats like 2 posts from izuno in 2 days...should we read anything into your seemingly sudden abundance of free time :D

no

uspen
04-08-2005, 01:02 PM
I got this information:

Overview: Zoom 1.55, Map Origin (1249.00, -296.48, 520.00), Z Min 1201.00, Z Max -161.00, Rotated 0

how should the text file look like?


This is how avalanche.txt file looks like. but how should mine be?

// overview description file for dod_avalanche

global
{
ZOOM 1.61
ORIGIN 424.00 160.00 112.00
ROTATED 0
}

layer
{
IMAGE "overviews/dod_avalanche.bmp"
HEIGHT -631.00
}

Watchtower
04-08-2005, 01:03 PM
good question but frequently asked, ty for the links i had trouble getting mine working as well tell i found this stuff.

/slaps josh

editing or copying an exsisting one has never worked for me, its simply a guide on how to set it up once youve done urs.

There are also 2 different ways ive seen them compiled as well.

Go into the devmode or whatever its called like your supposed to take your pics, but also....write down the coordinates on a piece of paper, thats what saved me.

Someone else provide some usefull info, this can be tricky to get going.

haircut
04-08-2005, 01:17 PM
Originally posted by uspen
I got this information:
This is how avalanche.txt file looks like. but how should mine be?

[B]// overview description file for dod_avalanche

global
{
ZOOM 1.61
ORIGIN 424.00 160.00 112.00
ROTATED 0
}

layer
{
IMAGE "overviews/dod_avalanche.bmp"
HEIGHT -631.00
}


Yours:


global
{
ZOOM 1.55
ORIGIN 1249.00, -296.48, 520.00
ROTATED 0
}

layer
{
IMAGE "overviews/dod_yourmapname.bmp"
HEIGHT -161.00



dod_yourmapname.bmp:
8-bit BMP 1024X768

NOTE: make sure you play dod at 1024X768 when you take the screenshot.

This MIGHT help:
http://www.mardymouse.co.uk/modules.php?name=Forums&file=viewtopic&t=1015

josh_u[RR]
04-08-2005, 02:25 PM
Originally posted by Watchtower

/slaps josh


et tu brutus?

LOL, just enjoy goosin' the DOD team...

to add something constructive to this thread...
Quick tutorial on overviews.

Open up steam, goto play games, hit day of defeat, now when you get the dod splash screen, STOP, dont do anything,

1 hit the tilde key, thats the one under esc, type in the console
(A) sv_cheats 1
(B) then type dev_overview 1
(C) then type map yourmapname

The game will load and go straight to the overview.
Choose spectator.
Then bring down the console type
(A) hud_draw 0 , to get rid of the flags.

While your in the console you will see this similar line running nonstop, scroll all the way to the top and highlight the line and right click and copy. The reason you scroll to the top of the box is the line is running nonstop, you try to highlight the bottom line and you will end up with dozens of the line getting highlighed.

Overview: Zoom 1.22, Map Origin (528.00, 16.00, 264.00), Z Min 561.00, Z Max -33.00, Rotated 0

That is what the line will normally look like.
This is the default set up for an overview text.

// overview description file for dod_coldfront_b2.bsp
// made by (4THIDUSA) SSG H. - www.4thidusa.com

global
{
ZOOM 1.22
ORIGIN 528.00 16.00 264.00
ROTATED 0
}

layer
{
IMAGE "overviews/dod_coldfront_b2.bmp"
HEIGHT 561
}


Ok, your text line was this


Overview: Zoom 1.22, Map Origin (528.00, 16.00, 264.00), Z Min 561.00, Z Max -33.00, Rotated 0

Zoom line is 1.22 add it to the zoom line of the text
Origin line is the three numbers in ( ) put those in the origin line, if it has a - in the number be sure to add it, ie -512.
Rotated was 0 add it to the rotated line.
Height is the Z min number, in this case it is 561 add it to the Height line.

Ok when you are looking at you overview you can adjust it, zoom in and out to get the right look you want if the default view isnt to your taste, the numbers will change.

Make a screen shot, default is F5.

Ok exit the game, find that shot in your DOD folder open it up with some paint program and add whatever you want to it, like your name and the map name etc... and this is important, you must save it as 1024x768 and 256 color .BMP or it wont work. put those in the overviews folder and check it out, hope this helps.
I think I have covered the basics, let me know if I skipped something or you need more explaination.

Tutorial by (4THIDUSA) SSG H.
www.4THIDUSA.com Custom Game Source

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