AnxietyClown
04-02-2005, 01:08 PM
Okay, I am still hamming away on this airstrike (get it, Hammering)!
I have everything working, except that I'd like to take one of the stock, animated models of a plane fly-over (like the mustang) and tie it to the sound of a fly over and the eventual bombs (mortar field) that hit.
I have no trouble putting the model in and aligning the path of the model to follow the path of the bombs. What I can't figure out, as yet, is how to activate the model.
I have the INITIALL OFF flag checked. I named it 'plane' and added a 'plane' field to my multi-manager, telling it to trigger 'plane' 1 second after the manager is triggered. But (unless I am going blind) nothing seems to be happening (though all the other calls in the multi-manager are working fine).
This is my first foray into this kind of thing so I am sure I am missing something obvious, but any help (as always) is appreciated.
I have everything working, except that I'd like to take one of the stock, animated models of a plane fly-over (like the mustang) and tie it to the sound of a fly over and the eventual bombs (mortar field) that hit.
I have no trouble putting the model in and aligning the path of the model to follow the path of the bombs. What I can't figure out, as yet, is how to activate the model.
I have the INITIALL OFF flag checked. I named it 'plane' and added a 'plane' field to my multi-manager, telling it to trigger 'plane' 1 second after the manager is triggered. But (unless I am going blind) nothing seems to be happening (though all the other calls in the multi-manager are working fine).
This is my first foray into this kind of thing so I am sure I am missing something obvious, but any help (as always) is appreciated.