Using env_model/sub models


Cpl.1nsane
05-15-2003, 12:18 PM
I was looking through the models and came across the model for the half pipe and noticed that it had sub-models and i am unshore on how to use them in Hammer...

Can Anyone help?????:) :) :confused:

Cyber-Surfer
05-15-2003, 02:43 PM
Sure.. :)

Step by Step:

1) Figure out what sub-model you want to use in HL Model viewer

2) Place a ENV_MODEL in your map where you want the model to be.

3) Select the model file as normal

4) Take the # of the Sub-Model, and -1 from it's #, and place that in the BODY attribute of the ENV_MODEL (HL Model viewer starts at 1, while VHE starts at 0 so you have to -1 from the sub-body #)

5) Clip appropriately.

Viola :)

05-15-2003, 07:20 PM
Originally posted by Cyber-Surfer
Sure.. :)

Step by Step:

1) Figure out what sub-model you want to use in HL Model viewer

2) Place a ENV_MODEL in your map where you want the model to be.

3) Select the model file as normal

4) Take the # of the Sub-Model, and -1 from it's #, and place that in the BODY attribute of the ENV_MODEL (HL Model viewer starts at 1, while VHE starts at 0 so you have to -1 from the sub-body #)

5) Clip appropriately.

Viola :)

I tried what u said but i dont see the model changing in Hammer(i am using 3.5)

-iNw-Andy
05-15-2003, 07:55 PM
We ought to have a FAQ item about this, since about five different people have asked the same question within the past two weeks.

Cpl.1nsane
05-16-2003, 12:15 PM
Thanks for the help. And me tinks they should make a tut. on this small matter.
:) :)

05-16-2003, 12:49 PM
Hammer doesn't show submodel changes but they do show up in game

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