josh_u[RR]
03-21-2005, 07:54 PM
WARNING: failed to locate sequence file dod_breakout_b2
GAME SKILL LEVEL:1
Executing listen server config file
Last 32 messages parsed.
0 0000 svc_bad
0 0000 svc_bad
BAD: -1:svc_bad
Wrote erroneous message to buffer.dat
Host_Error: PF_precache_model_I: Model 'sprites/mapsprites/caparea.spr' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
ok, obviously I need to reduce the number of models but anyone know how this 512 limit is calculated? I have no where near 512 models. and what is a brush model?
GAME SKILL LEVEL:1
Executing listen server config file
Last 32 messages parsed.
0 0000 svc_bad
0 0000 svc_bad
BAD: -1:svc_bad
Wrote erroneous message to buffer.dat
Host_Error: PF_precache_model_I: Model 'sprites/mapsprites/caparea.spr' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
ok, obviously I need to reduce the number of models but anyone know how this 512 limit is calculated? I have no where near 512 models. and what is a brush model?