Reorigin?


Dwin
03-13-2005, 11:30 AM
How do I reorigin a v_model?

The link in this (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=34150&perpage=15&pagenumber=1) thread is not working.

Steel Blade
03-13-2005, 11:34 AM
Jeds HLMV readme > you.

LtSmith
03-13-2005, 11:54 AM
but in case you decide not to read that anyways... http://homepage.ntlworld.com/scitzo/hlmvtut.htm

that tutorial works, thats where I learned

SwedeIndeed
03-16-2005, 01:29 PM
yup that's the best tutorial I found.. reorigins rock!!:carrot:

Trp. Jed
03-16-2005, 03:26 PM
Well you can thank Marzy for it really - it was his idea and inspiration to add the Weapon Origin view in HLMV and he spent hours testing and tweaking the FOV values to try and get it to match DoD as closely as possible.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.