re-origins help


PedroTheLion
05-14-2003, 11:14 PM
Could someone either tell me what i am doing wrong, or direct me to a tutorial telling how to to re-origin the models? i.e. i love whiskas new mp-40 skin, but it's not shoulder held. So i looked at Charizards origins listes in his recent shoulder pack readme and input the same origins for whiskas mp-40 using milkshape. -3.5 -29 -3 is what they were, but it doesn't work ingame. Infact, the weapon isn't even on the screen. I have absolutely no experience modeling/skinning/anything else so if someone could help me out here, i would greatly appreciate it. Thanks.

05-15-2003, 06:42 AM
If you use Kratistos decompiler ( included with newer versions of milkshape) the origins will NOT be reseted unlike older Milkshapes where once you decompile the origins are reseted to 0 0 0.

If you want to use the origns Charizard gave you would have to look for older Milkshape versions and use that to decompile then you can add the origins and it should work perfectly.

If you can't find older MilkShapes however, then the only way to get shouldered origins is to experiment yourself. Or you could always ask someone to do it for you :D

Keep in mind if you want to try it yourself with Kratisto's MDL decompiler, the numbers you enter in the QC file change the position of the model from its current position (the default position of that model)

Q: How do I create ironsights, shoulder views, or other-wise reposition a v_model?
A: This is done by using $origin in your QC file at compile time. Place it near the top of your QC file, before the $sequences.
FORMAT: $origin X Y Z
X is left/right. Positive values move to the right.
Y is in/out. Positive values move out, away from you.
Z is up/down. Positive values move down.

PedroTheLion
05-15-2003, 10:01 PM
alright, thanks.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.