Making new map, any suggestions?


StreamlineData
03-05-2005, 09:28 AM
I'm only about half-way done... but I figure it's a good of a time as any to ask for suggestions before it gets to be a pain in the butt.

I've been working on a small town that's supposed to have alot of ways to get around. I'm not sure where I should put the flags, or if the building placements are a good idea.

dod_passage:
http://fluid.myftp.org/Pictures/dod_passage.gif

Any constructive suggestions would be appreciated.
Thanks!

killer tomato
03-05-2005, 10:23 AM
2 more flags

josh_u[RR]
03-05-2005, 12:05 PM
hard to tell from, but looks good to me. vis blocking looks good (god I wish I knew more about that before I started my map), and the routes look interesting.

yeah, 2 more flags would be nice. try throwing a couple in some of the buildings.


btw, nice job showing elevation.

PanFrie
03-05-2005, 12:09 PM
2 more flags would be good, you could make 1 or 2 of them area based like a truck or a jeep or something

Jibba-Jabba
03-05-2005, 01:36 PM
That looks awesome. If I were to make a map it would be a small city with many paths to flank people....and sewers to be sneaky :)

But yeah, the addition of 2 flags would be good.

StreamlineData
03-05-2005, 02:30 PM
Thanks!

yeah, I was thinking that the map needed more flags... most maps have at least 5... but i figure it's a pretty small map compared to many other ones.

I could maybe add 3 flags, even. 2 underground, somehow placed in the sewers, and 1 in one of the courtyards.

One thing i didn't show in the overview, was that besides getting around via the main street, sewers, alleyways, and sub-paths, you can also get around by the roofs (ala dod_skyline). So maybe i could make it (even more) interesting by putting a flag on one of the roofs?

edit: i'm hoping i can get this map out to testing by the end of the day. anyone know any servers that would host new maps to test out?

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