errors suck...

02-28-2005, 05:39 PM
dagnit! i was on a role too... well, ive run into an error i cant seem to fix...

i get this:

Error: Entity 119 has no visible brushes

Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible
Howto Fix: self explanitory

at first, i was getting entity 123, so i deleted it, then i got 202, got rid of that one, then 201, got rid of that one... i put them all back... try again, get 200, get rid of that and put it back, get 119... look for that one, and guess what... it dont exist!!! grrr.... errors suck the big one...

anyone able to help?

02-28-2005, 05:55 PM
well your big clue is the Origin and Clip textures, it sounds like you have an entity somewhere that is made of entirely these textures(there would be no reason u would want that). Origin would only be used for func_doors, func_trains, and func_rotating (basically things that move) i would start by examining your moving entities (if any). If you dont have any of those then swap all Origin textures for NULL
also do a "check for errors" this can sometimes point out an otherwise hard-to-track problem
as for the entity number constantly changing, every time u modify and save your file it re-numbers your entities (i think-- we've all had this confusing problem)

02-28-2005, 06:00 PM
I think the entity numbers are regenerated every time you compile, so the same entity may come up with a different number on the next compile. sounds like you've got a crapload of bad entities and you'll just have to go through and clean them out. try hitting "ALT P" to check for errors before you compile.

02-28-2005, 08:50 PM
well, the map problems thingy didnt help a single bit, whenever i press the "goto error" button it goes to the center of the grid and doesnt highlight anything, i hit fix, doesnt do anything... WTF!

i tried deleting EVER origin / clip brush and that didnt work either... grrr

02-28-2005, 09:06 PM

i went into the "entetie report" and went through every entetie that the "map errors" thiny said and looked for the ones that didnt have anything... took a while but i got it. thanks to all who helped

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