Source Mapping - doors

02-24-2005, 05:00 PM
ok, so ive looked through a million tutoials for doors and CANT FIND THIS!

i want to take a jail cell door, which is a model, and make it a physics door so i can shoo it opened... how?

i dont want to be able to blow the door up / off hinges

02-25-2005, 09:06 AM
So you want to shoot it a couple times to get it open? Well one way to do it is with an invisible func_breakable which triggers on break. I don't know if Source has a hitbox entity or something..

02-25-2005, 04:55 PM
Unlike FRaGMaN's HL1 type post ... have you seen this tut yet:

If so, then sorry to bother you.

02-25-2005, 08:57 PM
hey thjanks Hrct!!! alot more usefull than the post on MM! thanks

02-26-2005, 04:08 AM

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