null tex stripping and nems compiler


undertaker2040
02-22-2005, 08:19 PM
hi guys...okay another question...

im using the new version of nems batch compiler but i feel its not stipping the null texture when i compile.ive checked it over and the ive checked the log file and i cant see the null tex. strip parameter anywhere.i ran a map i made and sur enough on the outside wall,i could still still the null texture.do i have to input this parameter myself and if so,what is the command string i type in in the additional parameters section under the csg tab.thanks to anyone that can help.

haircut
02-23-2005, 02:55 AM
Nem's is just a front end for the compiler tools.

You will need a version that will work with the null textures.

This version is not the most up to date but works: http://collective.valve-erc.com/index.php?go=mhlt

undertaker2040
02-24-2005, 04:49 PM
thanks haircut...once you again youve helped me out and im very grateful...i have found a new compiler from nems site...hlcompiled...this uses the null tex strip and has better lighting....but many thanks again.:D

haircut
02-25-2005, 03:20 AM
Just looked at it, nice set of tools they put in that package. They look the most up to date working tools.

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