-noskyclip?


Kid-A
01-31-2005, 06:13 PM
I read that it might be an idea to use this compile parameter as in Dod you never should get to the sky.

And it would stop grenades from hitting the ceiling. But I don't understand it?

Anyone have experience with this parameter?

Guerilla
01-31-2005, 07:05 PM
you could put a func_wall invisible right under the top of your skybox to make grenades bounce back in instead of vanish into nowhere and reappear, make sure the texture is the null texture

hope it works, if i remember, it should

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