undertaker2040
01-20-2005, 09:22 PM
hey there guys.
Okay,now this is a problem im gettin very annoyed about.on a map i did(dod_smallport),i get the very irritating "draw" effect.What i mean is when i run through the map,i can see it draw in the walls and a house i put on a hill.Its quite a long map and i know the hl engine doesnt like big open spaces but ive seen other maps where you can see for a long distance without getting the draw effect(tallgrass and dod hill classic)
Now,ive compiled it using normal,fast and full vis but it has the same effect.Do i have to adjust the max viewable distance of the map in hammer to help correct this?
Please help as im gettin really fed up with this.many thanks:confused:
Okay,now this is a problem im gettin very annoyed about.on a map i did(dod_smallport),i get the very irritating "draw" effect.What i mean is when i run through the map,i can see it draw in the walls and a house i put on a hill.Its quite a long map and i know the hl engine doesnt like big open spaces but ive seen other maps where you can see for a long distance without getting the draw effect(tallgrass and dod hill classic)
Now,ive compiled it using normal,fast and full vis but it has the same effect.Do i have to adjust the max viewable distance of the map in hammer to help correct this?
Please help as im gettin really fed up with this.many thanks:confused: