Bar
PanFrie
01-08-2005, 03:49 PM
ok, i dled Splinters BAR and thought to myself something like "ooo nice model!" then i started to play, and though "damn! i got rid of my OLD BAR that was big and beefy and scary looking, this SUCKS" (still a nice model tho) and for some reason i cant kill anyone with the BAR anymore... so basicly, this is what im asking for:
a B.A.R. that is big, beefy, and scary looking, but still looks like a BAR, with a sling and no handle. anyone wanna volunteer?
-[BBReg]PanFrie
Kieffer
01-08-2005, 08:07 PM
Just keep splinters BAR thats beefy nuff
PanFrie
01-08-2005, 09:53 PM
naw man, the other one i had was crazy, had a more powerful feel to it
darkflame
01-08-2005, 10:08 PM
Isnt Splinters the dod defult:rolleyes:
Hinkle
01-09-2005, 11:26 AM
I suggest this one (http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1356). :cool:
PanFrie
01-09-2005, 12:31 PM
not bad, i think il use it,
if you made it, here is my opinion on it:
the sway on it is way too much (in model viewer anyhow)
the bipod doesnt really make sense... they are perpenidcular with the barrel, but they go down on an angle, so when they go up they should be angled as well
like the skin on it
Fischer |9.SS|
02-03-2005, 03:52 PM
Originally posted by PanFrie
ok, i dled Splinters BAR and thought to myself something like "ooo nice model!" then i started to play, and though "damn! i got rid of my OLD BAR that was big and beefy and scary looking, this SUCKS" (still a nice model tho) and for some reason i cant kill anyone with the BAR anymore... so basicly, this is what im asking for:
a B.A.R. that is big, beefy, and scary looking, but still looks like a BAR, with a sling and no handle. anyone wanna volunteer?
-[BBReg]PanFrie
Just because you suck with BAR doesn't mean that it's the skin :P
just playin man, i know what you mean, you can't have a stick of a gun and feel like you're going to kill ppl.
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.