quick stupid question.
ive been oipening some models in jeds HLMV and have been fooling around with some weapon origins. what do i need to do to be able to save those origins and use them in game. ty
Trp. Jed
12-14-2004, 10:58 PM
Read the FAQ on the HLMV webpage or the README file that comes with the program.
It list how to do it and a link to Marzy's tutorial, but in short, decompile the model, add an "$origin X Y Z" line to the top of the file replacing X Y Z with the values from HLMV and then recompile.
You only need to decompile once so if you dont like how it looks in came, edit the $origin values again and recompile it.
If you need more examples use the search function - theres about 100 threads on it.
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.