[MREQ] 3.1 Thompson with 1.0 Reload
I was wondering if someone could convert the 3.1 tommy model with the default draw and holding animations, but it uses the 1.0 reload animation so it does not get cut off. This would probably involve some animation editing too, to make the reload anim mesh with the 3.1 animations. Thanks.
Ralfst3r
05-13-2003, 11:16 AM
I did the first Tommy reskin for 1.0, you can find it here (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=2140)
-=JaCoBsOn=-
05-13-2003, 12:01 PM
Originally posted by Ralfst3r
I did the first Tommy reskin for 1.0, you can find it here (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=2140) I think he mean the model too, not the skin... :p
Ralfst3r
05-13-2003, 01:11 PM
Originally posted by -=JaCoBsOn=-
I think he mean the model too, not the skin... :p
Well than he's lucky, cuz the model is pretty much the same as 3.1 :)
It didn't change :p
The problem with the tommy v1.0 is the model, not the skin :(
I think the man asked for a 3.1 model, not skin :D
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