haircut
11-12-2004, 01:41 PM
I don't really release maps as they seem to find there way on the the internet :/
anyway ...
This is an old map for me that had problems that seem to have gone away. It's a tiny little map .. I like tiny things :kitty:
June 1944, Somewhere in France.
A group of US Paratroopers have landed in Frace and set up
a vital radio command center in a dissused Mill. The Axis
have desided to attack this postion and take out the US radio.
Allies Objectives:
- Defend the Radio set-up in the basement of the Mill.
Axis Objectives:
- Get some TNT and blow up the radio.
Textures, Sounds, Models and Sprites: DoD Team.
Screenshots here:
http://www.mardymouse.co.uk/modules.php?name=Content&pa=showpage&pid=31
Download (b2) here:
http://www.mardymouse.co.uk/modules.php?name=Downloads&d_op=getit&lid=71
Things to do (b1):
Sort the spawns out .. people don't like getting killed on spawning :sheep:
Things to do (b2):
None that I know of ... i think I'll let this one rest.
Any comments welcome :hamster:
EDIT: UPDATE ... dod_snuz_b2 now available.
14rd November 2004:
a) Changed spawn points for Allies, opened up two buildings and placed Allied spawns in them.
b) Edited Axis spawn house and put all spawn points in building.
c) Extended round time to 5 minutes (Was 3 minutes).
d) Made radio blow up at end of round.
e) Added spawn protection and a text warning to go with it.
f) Changed HUD sprites for TNT.
Also available is the RMF/MAP file: http://www.mardymouse.co.uk/modules.php?name=Downloads&d_op=getit&lid=72
anyway ...
This is an old map for me that had problems that seem to have gone away. It's a tiny little map .. I like tiny things :kitty:
June 1944, Somewhere in France.
A group of US Paratroopers have landed in Frace and set up
a vital radio command center in a dissused Mill. The Axis
have desided to attack this postion and take out the US radio.
Allies Objectives:
- Defend the Radio set-up in the basement of the Mill.
Axis Objectives:
- Get some TNT and blow up the radio.
Textures, Sounds, Models and Sprites: DoD Team.
Screenshots here:
http://www.mardymouse.co.uk/modules.php?name=Content&pa=showpage&pid=31
Download (b2) here:
http://www.mardymouse.co.uk/modules.php?name=Downloads&d_op=getit&lid=71
Things to do (b1):
Sort the spawns out .. people don't like getting killed on spawning :sheep:
Things to do (b2):
None that I know of ... i think I'll let this one rest.
Any comments welcome :hamster:
EDIT: UPDATE ... dod_snuz_b2 now available.
14rd November 2004:
a) Changed spawn points for Allies, opened up two buildings and placed Allied spawns in them.
b) Edited Axis spawn house and put all spawn points in building.
c) Extended round time to 5 minutes (Was 3 minutes).
d) Made radio blow up at end of round.
e) Added spawn protection and a text warning to go with it.
f) Changed HUD sprites for TNT.
Also available is the RMF/MAP file: http://www.mardymouse.co.uk/modules.php?name=Downloads&d_op=getit&lid=72