[MREQ] Add sleeves and hands to 2 weaps.


05-12-2003, 06:50 PM
I was wondering is someone would be able to add Marksman sleeves and hands to theses to weapons.

1. Nomad and polygons m1 with reskin by dillinger
http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=3340

2. Devin Kryss recent BAR hack
http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=2212

I would try it myself, but my Milkshape wont let me export or import anything.

Below are the hands and sleeves needed to add to the model.
Thanks to Editor for hosting.


Marksman Sleeve and Hand Files (http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/marksman_sleeves_v2_-_diy.zip)

05-13-2003, 04:23 AM
*bump* could anyone please do this?

05-13-2003, 08:18 AM
no

Toejam Football
05-13-2003, 08:19 AM
Why would u want them? the new 1.0 hands and sleeves are good.

ripa
05-13-2003, 12:52 PM
You can do it yourself without Milkshape. To remove the old hands, simply open the reference smd in Notepad or Wordpad or whatever. Find all the sections that begin with hands.bmp. Then save and voila, the old hands are gone.

Sgt.Sinister
05-13-2003, 01:15 PM
I'm going to release my pack this weekend with 3.1 custom weapons and sounds and with Marksman's Sleeves with Trigger's hands....hopefully.

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