Could this work? "A Map Collaboration Idea"


GreyW0lf
11-11-2004, 04:28 PM
What do you think of a map collaboration project?.

Where each person adds to the map in their own way... to make a full map for dod.

I think this Could Work.

:)

Post here if you want to work on the idea

Rob
11-11-2004, 04:55 PM
Just thinking about the logistics of this gives me a headache, and I don't even know how to map!

Cole
11-11-2004, 05:17 PM
rofl, looking at pics of the scale of the new hammer, just throw all the default maps into 1 big ole map, should be interesting muahahha....

Gorbachev
11-11-2004, 05:39 PM
I do it once in a while, depends on the map and scale though.

killer tomato
11-11-2004, 05:42 PM
I once posted a thread like this. Couldn't find anybody interrested even though I had a map allready...

But I'm in!

travis
11-11-2004, 10:51 PM
there have been projects like this in the past, none ive actually seen finnished, think there might still be remnance of one around here somewhere

GreyW0lf
11-12-2004, 10:25 AM
Well i didn't know that there were other map collabration ideas

@ KIllER TOMATO

When would you like to start? my part of the map is done...
just got to figure out a way to send it to you so you can add to it...
Edit: you may need the wad.. which is just all the wads for dod's maps (the ones that come with dod) but it is huge wighting in at 67 mbs...;)

Gorbachev
11-13-2004, 01:19 AM
I suggest choosing a small handful of the wads, stick to a theme...as well, if you do it that way it'll just use the standard wads and you won't have to either include the textures in the .bsp or that whole .wad.

GreyW0lf
11-13-2004, 11:30 AM
i made one bid one so that i don't have to look for the right texture to put on the walls and etc...

Killer Tomato please post pics and updates

Mythic_Kruger
11-13-2004, 02:25 PM
A good map is made by a team of 3 persons: a mapper, a modeler, and a texture artist.

Working on common projects is good. Just be sure to pick the right persons, who won't stop until the team has reached the objective. Not easy.

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