[REL] dod_sherman_b2


travis
11-07-2004, 02:14 AM
hey guys, after recently dod_sherman got on to kustom kettle which surprized the hell outta me :/ i actually played it a few times and to my surprize people liked it on the whole, good thing about this map is its balanced - i owe that to the fact that the main pathway is symetrical. Anyways i thought it needed an update so here it is. people generally liked this map and when asked if they could suggest some changes people said they didnt think it needed any, so improvements :>

Changes:
-Added ambience
-Fixed impact craters
-Replaced most of the rubble
-Added more cover over long areas
-Changed allied spawn slightly
-Moved first flags up *slightly*
-Gave access to a corner for allies to camp in mid alley ;)
-Changed road texture (as suggested @ initial release)
-Removed some un-used textures from the wad

thats about it i think ;o


Text file:

*-*-*-*-*-*-*dod_sherman_b2*-*-*-*-*-*-*

by Travis a.k.a RaNd0M
Travis@EXPESports.com
http://www.EXPESports.com
para_lecave,dod_lecave2,dod_sherman,dod_harbor

*-*-*-*-*-*-*dod_sherman_b2*-*-*-*-*-*-*

Objectives:
Allies - Capture the 5 control points and drive the axis out of town
Axis - Capture the 5 control points and drive the allies out of town

Scoring:
Allied & Axis 1st flags 1 point every 15 seconds
Allied & Axis 2nd flags 2 points every 15 seconds
3rd flag (mid) 3 points every 15 seconds

*-*-*-*-*-*-*dod_sherman_b2*-*-*-*-*-*-*

Thanks To.....
Darking,Demalex,derO,Pyrosleek,wabz,Snowman
subz,maxlamer,thanks to the texture artists for the
awesome textures. Special thanks to everyone who helped me
ou on the Official Day Of Defeat forums - a great resource for
mappers and dod'ers in general (http://www.dayofdefeat.net/forums/)

Please notify me of any bugs you find!

-enjoy

*-*-*-*-*-*-*dod_sherman_b2*-*-*-*-*-*-*

screenshots:
http://expesports.com/travis/s1.jpg
http://expesports.com/travis/s2.jpg
http://expesports.com/travis/s3.jpg
http://expesports.com/travis/s4.jpg
http://expesports.com/travis/s5.jpg

download:
EXPESports.com (http://files.expesports.com/pafiledb.php?action=file&id=100)
id appreciate any mirrors as im moving hosts in the next couple of days

-enjoy

Sly Assassin
11-07-2004, 03:03 AM
nice on Travis, you're on a roll with the releases :) looks like a nice map, downloading it now

travis
11-07-2004, 03:21 AM
hahah its an oldie on mine, the whole map was done on GRID SIZE 1 rofl. as you might realise it was kinda gay me going back and making changes.

Sly Assassin
11-07-2004, 03:53 AM
Originally posted by RaNd0M
hahah its an oldie on mine, the whole map was done on GRID SIZE 1 rofl. as you might realise it was kinda gay me going back and making changes.

hehe good old 1 grid ah, mine are all 4 grid now :p

Sometimes though going back and redoing an old map with new skills can make the map alot better.

travis
11-07-2004, 08:25 PM
it was very hard to make sense of with grid size 1, i almost went insane - cant believe i used to map like that :(

Dwin
11-07-2004, 09:41 PM
There are some roof tile textures that are facing the wrong direction.

killer tomato
11-08-2004, 03:04 AM
Travis,

How much spare time do you have :confused:

Wow, so much releases!

Good mapping though, keep it up ;)

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This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.