Koobazaur
11-06-2004, 03:27 AM
Those who already played CS:Source have probably realized how disappoiting the interaction with physics is. Mainly:
1. You get pushed away when you walk near stuff.
2. You really can't move stuff around (it barely moves and you get pushed back).
3. You can't stand on stuff (when you jump on something, you fall through it and get pushed back)
I have been toying a little with the Hammer map editor and.... you can change all that! I was easily able to create a crate which I could freely move around, which didn't push me back and I could jump (and stay) on it!
Just letting you know...
EDIT: Is it just me or is hammer uber-unsteady? As in, crash every 2 minutes...?
(NOTE: I am not quite sure if this should go into Gaming or not. Since it might have some connection with DOD:S, I decided to post it here. Feel free to move my thread if deemed necessary)
1. You get pushed away when you walk near stuff.
2. You really can't move stuff around (it barely moves and you get pushed back).
3. You can't stand on stuff (when you jump on something, you fall through it and get pushed back)
I have been toying a little with the Hammer map editor and.... you can change all that! I was easily able to create a crate which I could freely move around, which didn't push me back and I could jump (and stay) on it!
Just letting you know...
EDIT: Is it just me or is hammer uber-unsteady? As in, crash every 2 minutes...?
(NOTE: I am not quite sure if this should go into Gaming or not. Since it might have some connection with DOD:S, I decided to post it here. Feel free to move my thread if deemed necessary)