"Error too many normals in model"
Sproily
11-01-2004, 06:35 AM
I get this when compiling my just made model, It's not ready or anything.. id just like to know what it looks like ingame.. So, how do I do this?
:confused:
Billie|Joe
11-01-2004, 04:55 PM
take a group or two and make it a submodel
Trigger
11-01-2004, 10:12 PM
"Too many normals" means that the poly count is too high for the model to compile, the work-around, as Billy has said, is to split the model into several seperate sub-models and compile it like that.
Sproily
11-02-2004, 06:29 AM
Uh... Sorry.. I didnt really understand. :o
Billie|Joe
11-02-2004, 04:57 PM
-Save the model as an ms3d
-Then delete one or two groups
-Export the remaining parts of the model as the reference.smd
-Undo what you have deleted
-Now delete the parts that you didn't delete
-Export the remaining parts of the model as the reference1.smd (name doesn't matter)
-Now open the .qc file and scroll down to where it says:
*/
//reference mesh(es)
$body "studio" "reference"
-Now add something like this:
*/
//reference mesh(es)
$body "studio" "reference"
$body "studio" "reference1"
(note that "reference1" can be any name, as long as it's the same as the 2nd reference .smd you saved)
-compile
-take your clothes off and dance around naked around your house 2 times
Sproily
11-03-2004, 11:24 AM
Nope, didnt work :(
Reference1 has 1410 triangles
and
Reference has got 1168 triangles..
i still get this message:
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
5 times that.
Trigger
11-03-2004, 02:10 PM
Make sure that your verticies are welded, if they're not, it could be the source of your problem.
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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.