"Error too many normals in model"


Sproily
11-01-2004, 06:35 AM
I get this when compiling my just made model, It's not ready or anything.. id just like to know what it looks like ingame.. So, how do I do this?

:confused:

Billie|Joe
11-01-2004, 04:55 PM
take a group or two and make it a submodel

Trigger
11-01-2004, 10:12 PM
"Too many normals" means that the poly count is too high for the model to compile, the work-around, as Billy has said, is to split the model into several seperate sub-models and compile it like that.

Sproily
11-02-2004, 06:29 AM
Uh... Sorry.. I didnt really understand. :o

Billie|Joe
11-02-2004, 04:57 PM
-Save the model as an ms3d

-Then delete one or two groups

-Export the remaining parts of the model as the reference.smd

-Undo what you have deleted

-Now delete the parts that you didn't delete

-Export the remaining parts of the model as the reference1.smd (name doesn't matter)

-Now open the .qc file and scroll down to where it says:

*/

//reference mesh(es)
$body "studio" "reference"



-Now add something like this:

*/

//reference mesh(es)
$body "studio" "reference"
$body "studio" "reference1"



(note that "reference1" can be any name, as long as it's the same as the 2nd reference .smd you saved)

-compile

-take your clothes off and dance around naked around your house 2 times

Sproily
11-03-2004, 11:24 AM
Nope, didnt work :(

Reference1 has 1410 triangles
and
Reference has got 1168 triangles..


i still get this message:

************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"
************ ERROR ************
too many normals in model: "reference"

5 times that.

Trigger
11-03-2004, 02:10 PM
Make sure that your verticies are welded, if they're not, it could be the source of your problem.

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