M1 Garand Replacement Pack
Brutal
10-01-2004, 09:07 AM
Well here it is after 3 weeks in the making.
There's two versions included in the pack like usual with me :p
The p & w models contained in the pack have the red wood skin but i have included the brown version bmp in the pack to conserve size, just simply replace it.
Also please note that this does not have Jennifers anims as I previously said it would. I still plan on putting up a release with Jennifers anims but at a later date. Hopefully soon.
Hopefully you will enjoy this. Feedback is welcome & encouraged (constructive of course).
Pic:
http://brutal.shatteredvision.co.uk/pic.jpg
Render:
http://brutal.shatteredvision.co.uk/Garands.jpg
Download 1 (http://brutal.shatteredvision.co.uk/Garandpack.zip)
DODEC Mirror (http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1340)
All good, but I have to say I don't like the origins that much and the sleeves... but the skin - mmMMMmm:)
jonathan
10-01-2004, 09:20 AM
sexc :X
Andy Whyberd
10-01-2004, 10:21 AM
Me using! i just need a good tommy now :D
{tBs}IamDoydy
10-01-2004, 10:24 AM
very nice brut, when you get jenns anims on there (if you do) im so gonna use it ;)
Warlord-Sco-
10-01-2004, 11:07 AM
Very nice!
I prefer the darker one, so im gonna use that.:hamster:
lagtron
10-01-2004, 11:20 AM
this garand owns every other, porno work
i got a pretty good compile on jens animations with and without fov if you want to look at incase you dont have a compile yet
SnotRocket123
10-01-2004, 02:29 PM
Awesome Brut! I'm using.
Billie|Joe
10-01-2004, 02:35 PM
:eek: that makes me want to start playing dod again
lagtron, send that my way will ya?
bkornmiller@earthlink.net
Richy
10-01-2004, 07:50 PM
Very nice job brut. I'm loving it. I got 20-0 with the beast. Either it was luck or your garand is teh sex haha.
It looks great in-game. Gj Brut:D
~*StaR*~
10-02-2004, 04:04 AM
sweet! i've been waiting (impatiently :p) for these! i'm as well going to use the darker wood skin :) GREAT JOB!
Mortar
10-02-2004, 07:46 AM
THIS > every Garand that was ever released for DoD.
Masterpiece. :eek: :eek: :eek: :eek:
Kraut-Killer
10-02-2004, 09:14 AM
Looks perfect. I prefer the brown skin.
Monkeh
10-02-2004, 09:55 AM
Originally posted by {tBs}IamDoydy
very nice brut, when you get jenns anims on there (if you do) im so gonna use it ;)
I tried to do that, but the anims need some edits on the bolt, or the clip goes right through 'em (unless you want an unclosed bolt).
Billie|Joe
10-02-2004, 10:43 AM
put the anims on a fov'd version :PARROT:
N4Zi_MUFFiN
10-02-2004, 11:15 AM
I just opened it up in HLMV, and let me tell you, that's one sweet garand. Both wood tones are sweet, and I really like the origins. With jennifer's anims it will be godlike. Nice work! Please release the version with new anims soon!
FIGUUR
10-03-2004, 07:54 AM
im already using this one, even without the new anim's its better then what i had. :eek:
Im also very glad atleast someone keeps releasing non FOV weapons...
Ok, I will be the party pooper. Here's some real criticism for the model. You can take it, improve your work and come real close to what a real M1 looks like, or you can get pissed at me and flame me. Your choice. Here we go.
The reciever heel is too short. Remember, when the weapon is fired, the bolt recoils the full length of the reciever so that it's back end is fulsh with the inside rear wall (to within about 1/8" of the outside rear surface).
The bayonet lug is gigantic (should be 1/4 that size), and too close to the end of the gas tube, which has no retainer lock, and is also missing the gas plug. The rear of the gas assembly should loop over the barrel like a 1/4" shroud. The front sights are too tall, too thin from front to back (should be the same width of the base on the gas assembly), and that through the side? Yeah, it's supposed to be a hole.
There's no sling swivels.
The buttplate is sharply angled, and should only have a slight outward bow to it.
The trigger group is totally botched. The floorplate should extend further, and end exactly in line with the center of the oprod's handle. The trigger group is also one metal unit, the trigger and trigger guard don't mount into the stock. So, skin some metal under the trigger the same width of the trigger guard, which brings on a few more points. The trigger guard gets drastically thinner in the middle than it's ends. The front end of the trigger guard rides over the front of the safety and mounts to the trigger group like a lever. Wanna strip the whole rifle down? Lever the trigger guard forward.
The clip latch is squashed, and seems to only be a nub with the front length skinned on.
The rear sight cover spring and surrounding reciever top should slope downward, not plane out flatly.
The clips are all wrong. The rounds should be staggered, not sitting perfectly horizontal to each other. They're too long, the clip itself should hold about half of the round, and doesn't, and they don't look like rifle rounds.
The metal skin is also wrong. It should all be about the color of your hanguard retainer bands. Dull grey. That's what zinc oxide parkerizing looks like. Flat, dull, non-reflective. Not black. That's manganese parkerizing, which wasn't used until after the war was over.
That's just what I see from the render. If you want your M1 to look realistic, the above will help get you there. I'm going to post a thread with detailed reference pics soon. Good luck
irfoist
10-17-2004, 01:56 PM
very nice skin brut allthough imo foved guns are nicer. very good though well done.
rotzbua
10-17-2004, 02:45 PM
Zao, your long post is nice and so..
but most of the things you wrote refer to the model, i just found, one two skin things in it...
*gets pissed off and flames Zao*
Darkstorn
10-17-2004, 03:48 PM
Originally posted by Zao
Ok, I will be the party pooper. Here's some real criticism for the model. You can take it, improve your work and come real close to what a real M1 looks like, or you can get pissed at me and flame me. Your choice. Here we go.
The reciever heel is too short. Remember, when the weapon is fired, the bolt recoils the full length of the reciever so that it's back end is fulsh with the inside rear wall (to within about 1/8" of the outside rear surface).
The bayonet lug is gigantic (should be 1/4 that size), and too close to the end of the gas tube, which has no retainer lock, and is also missing the gas plug. The rear of the gas assembly should loop over the barrel like a 1/4" shroud. The front sights are too tall, too thin from front to back (should be the same width of the base on the gas assembly), and that through the side? Yeah, it's supposed to be a hole.
There's no sling swivels.
The buttplate is sharply angled, and should only have a slight outward bow to it.
The trigger group is totally botched. The floorplate should extend further, and end exactly in line with the center of the oprod's handle. The trigger group is also one metal unit, the trigger and trigger guard don't mount into the stock. So, skin some metal under the trigger the same width of the trigger guard, which brings on a few more points. The trigger guard gets drastically thinner in the middle than it's ends. The front end of the trigger guard rides over the front of the safety and mounts to the trigger group like a lever. Wanna strip the whole rifle down? Lever the trigger guard forward.
The clip latch is squashed, and seems to only be a nub with the front length skinned on.
The rear sight cover spring and surrounding reciever top should slope downward, not plane out flatly.
The clips are all wrong. The rounds should be staggered, not sitting perfectly horizontal to each other. They're too long, the clip itself should hold about half of the round, and doesn't, and they don't look like rifle rounds.
The metal skin is also wrong. It should all be about the color of your hanguard retainer bands. Dull grey. That's what zinc oxide parkerizing looks like. Flat, dull, non-reflective. Not black. That's manganese parkerizing, which wasn't used until after the war was over.
That's just what I see from the render. If you want your M1 to look realistic, the above will help get you there. I'm going to post a thread with detailed reference pics soon. Good luck
Hah, nice crit but you're obviously forgetting something:
1. It's the default Garand model.
2. This is a game, so in my personal opinion, looks > realism.
3. The triggerguard for example, isn't really shown ingame at all so in my opinion it doesn't matter if it's not realistic.
So yes, good crits but totally irrelevant. Next time try to tell what looks *bad* instead of wrong. He can't(well don't know about that, but i'll assume so) change the model since A. It'd ruin the uv-maps and B. He's not a modeller.
Originally posted by Darkstorn
Hah, nice crit but you're obviously forgetting something:
1. It's the default Garand model.
2. This is a game, so in my personal opinion, looks > realism.
3. The triggerguard for example, isn't really shown ingame at all so in my opinion it doesn't matter if it's not realistic.
So yes, good crits but totally irrelevant. Next time try to tell what looks *bad* instead of wrong. He can't(well don't know about that, but i'll assume so) change the model since A. It'd ruin the uv-maps and B. He's not a modeller.
Ok, for me, those are things that look bad. Looks and realism are one and the same. If it looks like a f*cked up garand, then it looks like a f*cked up garand. Just because it's the default, doesn't mean it should not be fixed. This will be addressed soon. The wood isn't bad, but the model needs to be re-meshed, for the stock areas to look ok. If he's going to skin the trigger guard, it might as well be correct, right?
*Edit, doesn't look like the default model to me. They look different in HLMV.
Darkstorn
10-17-2004, 05:06 PM
You're missing my point. Your crits mainly concerned the model, not the skin. Sure a unrealistic model would probably look much worse than a realistic one but that doesn't apply to skins in my opinion. Unrealistic skins can look just as good.
And it's not quite the default model; From what i understand it's the default with smoother round parts and some added things. Other than that it's practically the same. So again blame the DoD team.
Yeah realism is always better, but if you really think it's automatically bad if it's slightly unrealistic then the problem is in your head. This is a game after all. Did you try it ingame at all? You can't see the triggerguard *at all* ingame.
Conclusion: Comment on the skin, not the model.
[H2H]MetalHeart
10-17-2004, 05:16 PM
[SEC]MetalHeart:
Best Wood ever ! :) I like the lighter version most.
But how about makeing lighter metal and more shiny ? :)
Of course i am using this one ! ]:-)
Editor321
10-17-2004, 05:27 PM
hell i say comment on both, this is gold material for anyone who wants to make a good garand model or edit this current one.
brut can use his brain to filter through both pieces of information, like a modeler or hackjobber can the other pieces
and remember keep sweet:hamster:
Splinter
10-17-2004, 05:27 PM
Conclusion: Comment on the skin, not the model.
What the models is off limits now, it's not open to any criticism? Hey, you don't know, next time brut releases another garand, he may probobly take Zao's crits in consideration. Im sure brutal knows how to edit his models.
Darkstorn
10-17-2004, 05:35 PM
Originally posted by Splinter
What the models is off limits now, it's not open to any criticism? Hey, you don't know, next time brut releases another garand, he may probobly take Zao's crits in consideration. Im sure brutal knows how to edit his models.
Look, you're also missing my point(Must be because i suck at explaining things, my fault yes). Of course he can comment on the model, but his crits were pretty much 99% model related, only one/two *slight* comments about the skin.
I'm also sure Brutal knows how to edit models, but i assume he can't uv-map(well at least) since he asked me to uv-map for their mod. Changing the model like that will stretch/just plain F*uck up the whole uv-map. Sure i could be wrong too.
Like i told couple of times, that was some excellent crit and helpful but in my opinion a bit useless(skin wise) since it didn't have much crit about the skin.
Editor321
10-17-2004, 05:39 PM
might be super on topic, but it is still very useful :)
btw nice skin :)
if i was still super into dod comment more, maybe ill post more later about it :p
Splinter
10-17-2004, 05:40 PM
Well probobly he thinks that the skin is perfect already...There's no point in criticizing it if you agree (with the skin in this case.)
Darkstorn
10-17-2004, 05:48 PM
Originally posted by Splinter
Well probobly he thinks that the skin is perfect already...There's no point in criticizing it if you agree (with the skin in this case.)
Yeah i guess so... I can't really find anything to comment about either. :E
Why not comment on the model? If it was purely a reskin, he should have mentioned that in the release thread for it, and not just in the creds with the download. Besides, the sling swivels are wrong, and yes, I did try it in-game, and it looks wrong to me.
Here, I'll post a few pics I took of my M1 from a shooter's ready position p.o.v. Just imagine there's a right hand holding the weapon around the pistol grip, because I don't have three of them.
Brb.
Here. What holding a real, 1943 Winchester M1 Garand looks like. Sorry for the sh|ttay camera.
http://www.freeupload.net/users/uploads/origin_4001.jpg
http://www.freeupload.net/users/uploads/origin_4004.jpg
And an empty idle animation:
http://www.freeupload.net/users/uploads/origin_4010.jpg
Have at it.
And the closest matching origins I found for this model:
x -2.000000
y 0.000000
z -3.000000
Darkstorn
10-17-2004, 09:41 PM
Originally posted by Zao
Why not comment on the model? If it was purely a reskin, he should have mentioned that in the release thread for it, and not just in the creds with the download. Besides, the sling swivels are wrong, and yes, I did try it in-game, and it looks wrong to me.
Why aren't the credits enough? They are there for a reason. Anyway, it may look wrong but does it really matter as long as it looks good?
Originally posted by Zao
And the closest matching origins I found for this model:
x -2.000000
y 0.000000
z -3.000000
Which don't look good. I understand your crits and all and they're very helpful i agree but you make it sound like you can't use the model/skin just because it's not realistic enough. If that's the case, then you probably can't use the default models either.
In my opinion looks > realism.
Brutal
10-17-2004, 09:56 PM
FFS zao get over it, It was released over 2 weeks ago now, i did say it's the default garand....If you dont liek the skin then dont download it.
Mortar
10-17-2004, 10:39 PM
Seriously...
What kind of attitude is that ?
NOW LET ME SHOW YOU SOME REAL CRITIC MOTHER :hamster::hamster::hamster::hamster:ERS !
blablablablabl
dude... that's :hamster::hamster::hamster::hamster:en longer than the bible...
come on, he wrote it was a goddamn reskin and imo it's maybe the best garand skin ever released for DoD.
So maybe the model is not so perfect but anyway most of the things you mentioned you can't see due to the origin view/anims.
He doesn't have to make the model 100% realistic besides i doubt he even models... so don't come from nowhere and start writing your loco nitpick scrolls.
Those forums are not official, that's just to help the dod community and improve the graphics ingame and also for fun, non of us work here so stop telling people how everything should be like your are thier boss.
Splinter
10-17-2004, 10:42 PM
Mortar is our spokesperson.
Vandal
10-17-2004, 10:57 PM
Whats with all of these angry bull**** threads in this section recently? Somebody call a freakin` locksmith.
Sproily
10-18-2004, 03:19 AM
Zao, you should tell the DOD Team, Marzy and Grain to improve the model.. It's not Brutal's "model".. Its his skin.
Originally posted by Mortar
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!
Lighten up.
Originally posted by Splinter
Mortar is our spokesperson.
Which is one of the reasons MSA has gone to sh*t. Nobody can take any criticism anymore. God forbid I tell you the model looks wrong, and the skin is a bit off.
Originally posted by Brutal
FFS zao get over it, It was released over 2 weeks ago now, i did say it's the default garand....If you dont liek the skin then dont download it.
Wow, I had no idea the MSA realease forum was so active! I mean, it was on the first page, and it was still only two weeks old!!! Constructive criticism was asked for. If it wasn't wanted, then it should not have been requested. K?
Originally posted by Gellyfishh
Zao, you should tell the DOD Team, Marzy and Grain to improve the model.. It's not Brutal's "model".. Its his skin.
Like I said, I'm going to be posting a detailed ref pics thread soon.
Darkstorn
10-18-2004, 07:23 AM
The model might look wrong but see, HE CANNOT DO ANYTHING ABOUT IT. Get it? Good.
That's not criticizing at all, but more like nitpicking. Realism isn't the most important thing in modelling and skinning, the LOOKS are. Yeah sure it's not 100% like your 1337 real Garand rifle, but at least it looks good. The origins you posted might look realistic but they also look rather horrible. Are you really the only person to put realism before looks in importance? You shouldn't be playing DoD then since it's not a realistic game, it's all about fun.
Yes, we get it it's not realistic but who really cares as long as it looks good? What about actually criticizing the skin (or maybe the model) itself? Like what does't look GOOD instead of realistic?
/e: Does it really matter if some parts are lacking when you can't see them ingame? I'm surprised you didn't whine about the model missing the whole right side... :rolleyes:
Brutal
10-18-2004, 08:44 AM
Originally posted by Zao
Lighten up.
Which is one of the reasons MSA has gone to sh*t. Nobody can take any criticism anymore. God forbid I tell you the model looks wrong, and the skin is a bit off.
Wow, I had no idea the MSA realease forum was so active! I mean, it was on the first page, and it was still only two weeks old!!! Constructive criticism was asked for. If it wasn't wanted, then it should not have been requested. K?
Zao the criticism you posted was mainly refering to the model. It's not that I can't accept criticism, its the fact that I AM NOT A MODELER. I am just a skinner, nothing more, nothing less. THe parts of the skin you were refering to do not show at all in game therefore there is no need for me to spend more time skinning that part. Make sense?
Steel Blade
10-18-2004, 08:53 AM
This place would be so much nicer with a few banned people.
Anyways, love the skin. One of the best for the garand to date.
Originally posted by Editor321
hell i say comment on both, this is gold material for anyone who wants to make a good garand model or edit this current one.
brut can use his brain to filter through both pieces of information, like a modeler or hackjobber can the other pieces
and remember keep sweet:hamster:
A single intelligent reply, and I missed it to read all the flames... *Smacks forehead*
Someone got the point! Lighten up folks. Especially you, Darkstorn. You'd think it was your work I had been criticising. Did I say anything nasty to anyone? No. Why the sh|tty attitude?
Brutal, Ms3d isn't hard to work with, especially if you're only editing a model. I'm not saying you had to fix it, I was just pointing out things you could change, should you want to make it as realistic as possible. You're a pretty good skinner, and it wouldn't hurt you to mess around with modeling, too. Also, about certain things not being visible in-game: If you're going to post a 3d render, and also use the model as a P and W, then it makes sense to go ahead and fix the things that aren't visible in the V view. If it was released purely as a V model, I could see the validity of this argument.
And yeah, I got that he was just a skinner back on page 2, so you folks can stop parroting that at me like I'm stupid. I can read, maybe some of you should spend more time doing that, and you would see I'm only trying to help.
Also, what looks good in-game is relative, and is to a person's taste.
Originally posted by Darkstorn
Which don't look good.
I agree, those are for another garand model I had in a folder, lol. These work better for what I was trying to do:
x- 2.500000
y- 2.500000
z- 2.200000
Darkstorn
10-18-2004, 09:48 AM
Originally posted by Zao
A single intelligent reply, and I missed it to read all the flames... *Smacks forehead*
Someone got the point! Lighten up folks. Especially you, Darkstorn. You'd think it was your work I had been criticising. Did I say anything nasty to anyone? No. Why the sh|tty attitude?
*Sigh* I never said the crits were bad, but they don't have much to do with the skin so they aren't helping him at all. You ONLY crit things that look wrong instead of bad. If i was Brut i'd just ignore your crits altogether since he's not a modeller and can't fix it by himself.
Brutal, Ms3d isn't hard to work with, especially if you're only editing a model. I'm not saying you had to fix it, I was just pointing out things you could change, should you want to make it as realistic as possible. You're a pretty good skinner, and it wouldn't hurt you to mess around with modeling, too.
Umm i don't think it's wise to tell him to learn how to model/edit models just so you can have a realistic model. It's much harder than you think. You're also missing one MAJOR point: UV-maps. If you mess with the model the UV-maps suddenly become useless.
Also, about certain things not being visible in-game: If you're going to post a 3d render, and also use the model as a P and W, then it makes sense to go ahead and fix the things that aren't visible in the V view. If it was released purely as a V model, I could see the validity of this argument.
Umm the bottom of the rifle is pitch black so you wouldn't be seeing them anyway... Use common sense.
And yeah, I got that he was just a skinner back on page 2, so you folks can stop parroting that at me like I'm stupid. I can read, maybe some of you should spend more time doing that, and you would see I'm only trying to help.
He said it in the first page(Even the first post) pretty clearly. Yeah you're trying to help, but from what i've seen you're not really helping him at all. He is JUST a skinner, and for skinners looks are usually more important than realism. If you want a realistic skin, then do a photoskin.
Also, what looks good in-game is relative, and is to a person's taste.
Indeed, but you're making it sound like looks don't matter at all as long as it's realistic.
Mortar
10-18-2004, 10:12 AM
Originally posted by Zao
Brutal, Ms3d isn't hard to work with, especially if you're only editing a model. I'm not saying you had to fix it, I was just pointing out things you could change, should you want to make it as realistic as possible. You're a pretty good skinner, and it wouldn't hurt you to mess around with modeling, too.
You don't do anything, so how about you will start learning Ms3d and PS and release something ?
You don't like the model, remodel it... that's your problem, this release is on a resking status, nothing more nothing less...
Do you have anything to comment about the skin ? please do... you think there's a place to change the model too ? you are welcome to say so but im talking about 1-2 lines, not a goddamn scroll because this is not the place to write it (SINCE IT'S A GODDAMN RESKIN !).
If you want a new garand model then you can open up ms3d and start working on it, i accept guys like you to model since you own a weapon...
90% of the releases here are reskins and im sure you can always find model mistakes (it's still HL1, there's also a poly limit) but i still don't see people bombing a thread with errors because a :hamster::hamster::hamster::hamster:ed model.
I say since you are so good in writing and criticizing maybe you will be good in modeling too ? so i give you chalange, take brutal's skin and import it to your perfect garand model that you are going to make for us and release it.
ah mate ? ;)
Cheers.
Originally posted by Mortar
you are welcome to say so but im talking about 1-2 lines, not a goddamn scroll because this is not the place to write it (SINCE IT'S A GODDAMN RESKIN !).
I'm sorry. I didn't realize you write the rules around here. Next time I want to post anything, I'll be sure to run it by you first. I have plenty of experience with PS and MS3d. I gave up on the custom forums after the forum reset, so that's why I don't have anything in here.
Originally posted by Mortar
I say since you are so good in writing and criticizing maybe you will be good in modeling too ? so i give you chalange, take brutal's skin and import it to your perfect garand model that you are going to make for us and release it.
ah mate ? ;)
Now nobody wants and reference pics, criticism, or feedback? Oh, and btw, it's NOT the default model. The original, fresh from the .gcf is above. Brutal's (or whoever edited it) is below. Do those look the same to you? Someone tried to make it look more like the real thing instead of the P.O.V. compensated original. I haven't seen one realistic looking M-1 yet. I thought I'd post some of the things I see wrong so far. Obviously realism doesn't matter to you folks. I don't see anything bad about how a real M-1 looks, nor feel any need to improve on it. This is a prime reason why there's so few custom modellers that stick around here. You guys drive everyone away.
http://www.freeupload.net/users/uploads/differences.jpg
Mortar
10-18-2004, 03:47 PM
OBVIUSLY, you didn't read what i said.
This release is on a reskin status, not a full work, not a remodel nor anything else so please don't write 30 lines about something that got nothing to do with those 5 high res textures brutal made.
about 1-2 lines you prolly didn't get me.
You can write w/e you want and how long you want but how can you criticize something that got nothing to do with brutal's work that he recently released ? Yeah well... it got nothing to do with it...
I can understand people might dislike a release because the model is very very wrong and ugly so even the good looking skin doesn't fit it, there's no harm saying it but there's a diffrence between that and what you did.
also you can atleast show some respect for the people who work for hours to release something so you will enjoy it and usualy they do it way better than the dod dev team and they also get 0 money for it.
[H2H]MetalHeart
10-18-2004, 05:23 PM
[SEC]MetalHeart:
also you can atleast show some respect for the people who work for hours to release something so you will enjoy it and usualy they do it way better than the dod dev team and they also get 0 money for it. Amen !
Now nobody wants and reference pics, criticism, or feedback? Oh, and btw, it's NOT the default model. The original, fresh from the .gcf is above. Brutal's (or whoever edited it) is below. Do those look the same to you? Someone tried to make it look more like the real thing instead of the P.O.V. compensated original. I haven't seen one realistic looking M-1 yet. So go for it, i would like to see REAL garand model in game, let's take a look what u do. And then maybe brut do a skin for it. How about that ?
Divium
10-18-2004, 05:51 PM
Im surprised a moderator hasnt closed this yet.
http://plan9.flemingc.on.ca/~mdionne/projects/images/moderation.gif
[907th] Kentz
10-18-2004, 06:05 PM
Very nice model. I like the textures a lot because they are unique to any I've seen. :)
LtSmith
10-18-2004, 06:51 PM
woa, holy crap, well since this whole thing is off-topic, i spose its kinda a bit much to hope that brut is still checking up on this thread, but if he is... id like to say that this is the most incredible garand ive ever seen for this game, no actually pretty much ever for any videogame, but i would love it even more, if you could make an even darker version of this, and id be set for life. neways great skin, hope u keep at it.
and plz make a darker one
o and heres a link to some of Zoa's work http://dodec.hlgaming.com/images/zoaspeilberg.JPG
Billie|Joe
10-18-2004, 07:42 PM
Originally posted by LtSmith
o and heres a link to some of Zoa's work http://dodec.hlgaming.com/images/zoaspeilberg.JPG
Moving the contrast bar up isn't work, sorry
Splinter
10-18-2004, 07:43 PM
Moving the contrast bar up isn't work, sorry
lol. Agreed.
Place nice kids, or the padlock makes an appearance.
LtSmith
10-18-2004, 08:03 PM
yea well i just did a quick search to find nething he had done and thats what i came up with. i didnt take it u no
Brenden Azevedo
10-18-2004, 08:54 PM
Let them vent.
It is better to let out the frustration then to leave everyone utterly pissed off and forced to contend with one another every single day.
See: marriage (http://dictionary.reference.com/search?q=marriage)
Editor321
10-18-2004, 09:14 PM
your *****ing makes me sick, that goes for all of you, that is all
[H2H]MetalHeart
10-19-2004, 11:39 AM
[SEC]MetalHeart:
Yes, Darker and more shiny, would be good too :)
I hope brut check this thread from time to time :)
:dog:
lagtron
10-19-2004, 12:48 PM
how about you make it darker and more shiny
[H2H]MetalHeart
10-19-2004, 04:57 PM
[SEC]MetalHeart:
Me ? I am not a skinner, i can recolour it and few more tricks, but i AM NOT A SKINNER :)
And brut is best skiner, not me :)
I am just poor TU :)
Splinter
10-19-2004, 04:59 PM
Just a friendly question, but
WHY in EVERY post do you have to type in "[SEC]MetalHeart: " yes we know it's from you, you're the one posting!
:confused: :rolleyes:
Billie|Joe
10-19-2004, 05:09 PM
He's making sure the evil space aliens didn't take over his body (which they did) but he is in denial because he's saying "it's me! it's me!" when it's actually ... actually... them
Octivus
10-19-2004, 05:55 PM
Originally posted by Splinter
Just a friendly question, but
WHY in EVERY post do you have to type in "[SEC]MetalHeart: " yes we know it's from you, you're the one posting!
:confused: :rolleyes:
It's the yin to the yang of people signing posts with their usernames.
:rolleyes: :rolleyes: :rolleyes: :rolleyes:
4 rolleye's way up.
-Octivus
Maybe more than 1 person is using his account?
And yeah, I hate it when people sign after their posts. You have a username for a reason, and we can all see it.
ReaveR
10-19-2004, 06:27 PM
By the way brut mate....You used the wrong font for the writing stuff behind the rear sights. It should be ROCKWELL EXTRA BOLD.
Times like this all you can do is laugh..............
No wonder so many ppl leave.
Zao y do you model us a perfect Garand and we will skin it for you. But after that im sure the operating Rod Catch Assy will be 1/5 mm to big in respect to the Operating Rod Spring.
What can u do.......
Ok, I was gonna stop replying to this altogether, but I couldn't help but laugh at one more "OMG WHY DON'T YOU MODEL TEH PERFECT GARAND!!11"
Originally posted by Billie|Joe
Moving the contrast bar up isn't work, sorry
And this is?
http://home.comcast.net/~pvt.malarkey/picette.jpg
Those ranger skins were done in an attempt to get an SPR-type look which some people liked and some didn't. They were a request that I tried to carry out. I didn't do anything to the contrast, it was all overlays and dodge/burn effects. Also touched up the faces. DL them and look at them in game with modified .wad files retouched in the same style then you can laugh at them. It was supposed to be a total package, but didn't get enough interest, so I didn't persue it.
I did, however, do an entire weapons pack with new anims and redone qc's with weapon sounds my friend Hunterex and I recorded and mixed. We ditched it because DoD retail was around the corner, and the pack would not have been used. Look for this pack's reincarnation coming up in the next month or so. Weapon sounds recorded from the original weapons in my collection and Hunterex's, including shoot sounds and handling/reload sounds. Model touchups will be done where necessary, and Hunterex might do some skins if I can talk him in to it.
Think about this though, folks: A major part of what this forum was intended to be was criticism for improvement. I didn't attack anyone, and suddenly I have to defend myself against almost a dozen people, most of which haven't been around for more than a few months. I've seen a lot of people with similar attitudes come and go very quickly, both high and low profile. Some manage to stick around a few years before they piss anyone off bad enough, some disappear after as few as two post. If you cant show people respect, or take things as they are intended, you'll have a poor experience on these forums. I'm done posting in here. It hasn't gained anything as far as I can tell, and is only making me sigh and shake my head.
If this is too much for anyone with a short attention span to read, then maybe you shouldn't be anyone's "spokesman."
Splinter
10-19-2004, 10:17 PM
Those ranger skins were done in an attempt to get an SPR-type look which some people liked and some didn't. They were a request that I tried to carry out.
"Air Guitar Style Guns" was someone's request aswell. Pls. end this already Zao. Take it thru PM messaging. No need for a life story or personal opinions anymore. This thread has gone far enough!
Im sure whatever your doing is great n' all but try to keep your EGO in check. I think it's starting to take over.
ReaveR
10-19-2004, 10:22 PM
Im a newb :)
So I'm supposed to take crap from everyone including you, and not defend myself? Let someone try to humiliate me and not reply at all? That makes good sense. Let me know what else I can do to make you happy.
Brenden Azevedo
10-19-2004, 10:28 PM
Originally posted by Zao
So I'm supposed to take crap from everyone including you, and not defend myself? Let someone try to humiliate me and not reply at all? That makes good sense. Let me know what else I can do to make you happy.
Make me a ham sammich.
jonathan
10-19-2004, 10:30 PM
i got the last word
Splinter
10-19-2004, 10:30 PM
So I'm supposed to take crap from everyone including you,
Hey since when the f*ck did i give you crap. Im telling you to stop so that your conscience of it/ that everyone is starting to get annoyed by your posts and your ego. You've defended yourself far enough.
LET IT DIE
Where's Rob whan ya need him.
Originally posted by Brenden Azevedo
Make me a ham sammich.
Laughs at your sig image.
:Shiftyeyes:
You will never know.
Originally posted by Splinter
Where's Rob whan ya need him.
Here, lemme go get him for ya.
Splinter
10-19-2004, 10:31 PM
Originally posted by Zao
Laughs at your sig image.
:Shiftyeyes:
You will never know.
LOL :D
Brutal
10-19-2004, 10:32 PM
btw zao i aint no forum newb.
Brenden Azevedo
10-19-2004, 10:35 PM
Originally posted by Zao
Laughs at your sig image.
:Shiftyeyes:
You will never know.
You know what?
Both you and Splinter can shove it!
:p
Originally posted by Brutal
btw zao i aint no forum newb.
Glad to hear it ;)
Hunterex
10-19-2004, 10:36 PM
Egotistical, callow, guileless, puerile, artless people on these forums.
I agree complelely with Zao on the model, then again I'm a two time M-1 owner. Zao, another M-1 owner.
So you could say we have an understanding of these rifles.
Now, I understand that the criticism was based primarily on the model.
I also understand that this thread is to show off someone elses model with a users skin.
What I don't understand is how this flame war has come about. Could it be that most of the user base of this forum is half my age? Could it also be that people here believe that threads such as this one are simply meant for people to reply with "S3x spl00g3" ?
This is an open forum meant primarily for showing off, reviewing, improving, and critisicm.
If you show some work on this forum, you're putting yourself at risk to recieve replies that you don't exactly want.
Zao's replies were helpful criticism to anyone who may be interested in modeling an M-1, it may have no relevance to you, as the author of this thread, but on the forums in whole it may come of use to someone.
So relax, and ignore it.
Brutal, I could tell you that in one quick glance I see errors in YOUR work.
I could also tell you I think it's an exceptional skin, probably the best I've seen in a while.
I can also say that I believe that isn't the default model. Unless, of course, your rendering program made the bayonet lug more than double in size.
All you sharks that honed in on that drip of blood in this thread, read this.
Your replies of harshness, and flaming was unwarranted, and unneeded. Let's try to keep this civil.
I doubt the adult status of many of you, but while you're on this forum at least show a bit of maturity and tact, okay?
We're not here to piss each over, and cut each other's throats.
Re-Fu#king-Lax.
Black Lotus
10-19-2004, 10:53 PM
Originally posted by Hunterex
...and cut each other's throats.
*Snaps fingers*
damn!
ReaveR
10-19-2004, 11:20 PM
Theres a reason y the bayo looks twice as big.
And the garand is the default model but it has been enhanced. Its been around since....forever, and like everyone has said it is the default model so you should find the old release thread and give them the suggestions/criticism.
Darkstorn
10-20-2004, 07:35 AM
Originally posted by Hunterex
...
Yeah I totally agree with this. I was just telling Zao to give some real crits about the skin, but instead he kept with that "realism" bs. Sure, some people might like realism, including me, but i still prefer a good looking model to a bad looking and realistic one. That's just my opinion.
Anyway, since you guys have real Garands, would you mind posting me some good ref images(like from both sides, top side and every other possible angle) so i could maybe try to make the most realistic Garand ever?
Originally posted by Darkstorn
Yeah I totally agree with this. I was just telling Zao to give some real crits about the skin, but instead he kept with that "realism" bs. Sure, some people might like realism, including me, but i still prefer a good looking model to a bad looking and realistic one. That's just my opinion.
Look, the one, and only point I was trying to make to you is this: A realistic Garand skin will look just as nice as one that's not perfectly true to what the weapons looks like. That's all. When they're in new condition, they're really nice looking. Maybe I did a poor job of explaining it that way, but it's all I want to say about that. We've gone in circles, and I'm glad we're finally coming to this:
Originally posted by Darkstorn
Anyway, since you guys have real Garands, would you mind posting me some good ref images(like from both sides, top side and every other possible angle) so i could maybe try to make the most realistic Garand ever?
If you're being serious, then absolutely, yes. Mine's seen better days, and the finish is all but toast, but yeah, it will provide a good reference for a model. I'll go ahead and start gathering pics together for posting in another thread.
Edit- Until then, or as a supplement, you can go to the site below and get very detailed pics of each individual piece on a pristine, WW2 config rifle. This will be valuable to skinners as well.
http://www.civilianmarksmanship.com/nomenclature.html
Darkstorn
10-20-2004, 07:46 AM
Originally posted by Zao
Look, the one, and only point I was trying to make to you is this: A realistic Garand skin will look just as nice as one that's not perfectly true to what the weapons looks like. That's all. When they're in new condition, they're really nice looking. Maybe I did a poor job of explaining it that way, but it's all I want to say about that. We've gone in circles, and I'm glad we're finally coming to this:
Yeah that's the first time you made sense to me. Yeah you're absolutely right, but you have to learn to appreciate the skin how it is, not how it could be. :)
If you're being serious, then absolutely, yes. Mine's seen better days, and the finish is all but toast, but yeah, it will provide a good reference for a model. I'll go ahead and start gathering pics together for posting in another thread.
Edit- Until then, or as a supplement, you can go to the site below and get very detailed pics of each individual piece on a pristine, WW2 config rifle. This will be valuable to skinners as well.
http://www.civilianmarksmanship.com/nomenclature.html
Yeah i'm being serious, but i'll probably leave the skinning for someone better than me.
Actually, as I look through them now, I can't see where anyone needing really good ref pics would need anything in addition. I'll take specific requests if there's something you wanna see better, but I think this page takes care of pretty much everything.
Darkstorn
10-20-2004, 07:50 AM
Yup some very detailed pics, but maybe i'm just retarded since i can't find any decent pics of assembled Garands. I guess Google will help me with that. :)
No, I'll post some. Just lemme get them together, I'll post a link to the thread here as well.
Hunterex
10-20-2004, 07:52 AM
Only thing the Civilian Marksmanship Program's site lacks, or so I believe, is a high quality picture of the side.
A good, broadside picture is the first thing a modeller looks for.
My camera is toast, and until I get off my as$ and buy that Nikon Digital I've been dreaming of, I'm sol.
Zao, wanna take that shot?
Darkstorn
10-20-2004, 07:52 AM
Ok...
Oh sorry Brut for the thread hijacking.
Brutal
10-20-2004, 07:56 AM
np:p
Originally posted by Hunterex
Zao, wanna take that shot?
Will do.
Originally posted by Darkstorn
Oh sorry Brut for the thread hijacking.
Agreed, sorry.
/Gathers M1 stuff and looks for camera.
Ok, no more hijacking, I promise. Ref pic thread here. (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=41973)
[H2H]MetalHeart
10-20-2004, 10:39 AM
[SEC]MetalHeart :
1st of all, i am now [SEC] not [H2H] member :)
2nd - my friend is using my account becouse he doesn't have e-mail adress which is allowed when creating acount; u can note some posts signed : [H2H]Snake, yep it is he, and he is one of my BEST friends, so i allowed him to use my account.
Clear? :)))) Thank u for ur attention :)
EDIT :
Billie|Joe - WE ! Ehm..... THEY ARE EVERYWHERE !!!! And they are grey, not green ;)
[H2H]MetalHeart
10-20-2004, 12:18 PM
[H2H]Snake...
that's correct ...the reason for signing posts again is simple and this reason is ME !... ;P:hamster:
Mortar
10-20-2004, 03:26 PM
There's a nice little button... on your screen, it says "Register" and it takes 30 seconds and then you have your very own account !
Can you believe it ?
:o :rolleyes: :cool: :eek:
[H2H]MetalHeart
10-20-2004, 04:23 PM
[SEC]MetalHeart:
But Snake's mail accounts servers are forbidden, so he uses my account :))
Octivus
10-20-2004, 04:42 PM
So why not leave out the "[SEC]MetalHeart:" when YOU are posting?
Splinter
10-20-2004, 04:44 PM
Because, he is in a different "clan" now....like we care
j/k:p
Billie|Joe
10-20-2004, 05:04 PM
Originally posted by Zao
And this is?
http://home.comcast.net/~pvt.malarkey/picette.jpg
lmao, yeah, actually it is. Like splinter said, it was a request, unless of course you want me to not help people with their requests. It was infact, a HUGE job compared to patchy yay I can slide the contrast bar up :rolleyes:
fun
LtSmith
10-20-2004, 07:31 PM
hey since brut is still reading this, ne chance of a darker skin?
Hunterex
10-20-2004, 09:45 PM
Originally posted by Billie|Joe
It was infact, a HUGE job compared to patchy yay I can slide the contrast bar up :rolleyes:
Drop it, Billie. This flame war is over.
G4NReTaRD
10-28-2004, 01:51 PM
Alright, I dloaded them and every screen shot looks cool, but how do i install these things? where do i put them and such =P
Jaco Pastorius
10-28-2004, 03:33 PM
You put them in the valve\steam\steamapps\day of defeat\dod\models. folder.
Dying Robot
10-28-2004, 05:05 PM
Originally posted by G4NReTaRD
Alright, I dloaded them and every screen shot looks cool, but how do i install these things? where do i put them and such =P
Hmmm, as far as I remember you haven't asked me for permission to use my sig.
Not that I know why you'd want to steal that one, since there are many many out there that are way better than mine.
ReaveR
10-28-2004, 05:58 PM
lol
Guyver
10-31-2004, 01:11 AM
I like it and have been using it ever since you released it.:D
Dying Robot
10-31-2004, 09:50 PM
Oh well, haha...it's quite funny. I'm not the one who will cry about this.
Vem är din pappa, vavava?:vader:
dam thats low generated, cant even be assed to make your own.... things really are going down hill here, and not just this.
Engineer
11-01-2004, 05:58 PM
What we have here is....... a failure to communicate.
It appears that Zao thinks that Brutal edited the model....... all he did was re-skin the DEFAULT GARAND, which had all of the problems way before Brutal touched it, so blame the dod team, not Brut.
Oh yes, and if this wretched little "OMG U RIPDE MY SIG OMG" discussion continues on further, I will flag a mod down and have this locked.
<3 David =)
11-03-2004, 11:31 AM
That boy just brought down the HAMMAH on you :D
I like these Garands, but I'm currently a splinter wh:vader: re :( Sorry.
Hunterex
11-06-2004, 10:23 AM
Originally posted by engineer
What we have here is....... a failure to communicate.
It appears that Zao thinks that Brutal edited the model....... all he did was re-skin the DEFAULT GARAND, which had all of the problems way before Brutal touched it, so blame the dod team, not Brut.
Gee, aren't you Mr.ObviousAndTwoWeeksLate
Thank you very much for your observation on a matter that had thankfully already come to a rest.
And I stand by my comment that Zao's posts are useful information for anyone who may consider modeling an M-1, if not useful in this particular thread.
Go get some Whiskey or Bourbon, get drunk, and forget this thread now? Okay, thanks, bye!
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.